Searched refs:MF3_HUNTPLAYERS (Results 1 – 6 of 6) sorted by relevance
457 actor->flags3 = (actor->flags3 & ~(MF3_NOSIGHTCHECK|MF3_HUNTPLAYERS|MF3_GHOST)) in P_UndoMonsterMorph()458 | (beast->flags3 & (MF3_NOSIGHTCHECK|MF3_HUNTPLAYERS|MF3_GHOST)); in P_UndoMonsterMorph()
235 MF3_HUNTPLAYERS = 0x80000000, // Used with TIDtoHate, means to hate players too enumerator
1427 hater->flags3 |= MF3_HUNTPLAYERS; in FUNC()1431 hater->flags3 &= ~MF3_HUNTPLAYERS; in FUNC()
1560 if (!(actor->flags3 & MF3_HUNTPLAYERS)) in P_LookForPlayers()
922 …flags3 = (flags3 & ~(MF3_NOSIGHTCHECK | MF3_HUNTPLAYERS)) | (other->flags3 & (MF3_NOSIGHTCHECK | M… in CopyFriendliness()
3156 …3 = (defs->flags3 & ~(MF3_NOSIGHTCHECK | MF3_HUNTPLAYERS)) | (self->flags3 & (MF3_NOSIGHTCHECK | M… in DEFINE_ACTION_FUNCTION_PARAMS()