Searched refs:MF_EXPLODE_KILL (Results 1 – 9 of 9) sorted by relevance
238 MF_EXPLODE_KILL = BIT(19), enumerator
234 mons->flags |= MF_EXPLODE_KILL; in explode_monster()
248 mons->flags |= MF_EXPLODE_KILL; in _FINISHER_melee_effects()889 defender->as_monster()->flags |= MF_EXPLODE_KILL; in _WOE_melee_effects()
573 if ((mons.flags & MF_EXPLODE_KILL) && _explode_corpse(corpse, mons.pos())) in place_monster_corpse()1039 mons->flags |= MF_EXPLODE_KILL; in _infestation_create_scarab()1484 mons.flags &= ~MF_EXPLODE_KILL; in monster_die()1799 const bool exploded {mons.flags & MF_EXPLODE_KILL}; in monster_die()
419 if ((mons->asleep() || mons->cannot_act() || mons->flags & MF_EXPLODE_KILL) in mons_speaks()
741 dummy.flags &= MF_EXPLODE_KILL; in _place_player_corpse()
4403 flags |= MF_EXPLODE_KILL; in hurt()4421 flags |= MF_EXPLODE_KILL; in hurt()
525 defender->as_monster()->flags |= MF_EXPLODE_KILL; in handle_phase_hit()
5346 mons->flags |= MF_EXPLODE_KILL; in uskayaw_grand_finale()