Searched refs:MF_GRENADEBOUNCE (Results 1 – 10 of 10) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_mobj.h | 159 MF_GRENADEBOUNCE = 1<<28, enumerator
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H A D | info.c | 8736 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8763 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8790 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8817 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8844 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8871 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8898 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8925 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8952 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags 8979 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags [all …]
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H A D | p_mobj.c | 2572 if (mo->flags & MF_GRENADEBOUNCE) in P_ZMovement() 2733 if (mo->flags & MF_GRENADEBOUNCE) in P_ZMovement() 7801 && (mobj->flags & MF_GRENADEBOUNCE)) in P_MobjSceneryThink() 8698 || goalpost->threshold != (INT32)(mobj->flags & (MF_SLIDEME|MF_GRENADEBOUNCE))) in P_NiGHTSDroneThink() 8762 goalpost->threshold = mobj->flags & (MF_SLIDEME|MF_GRENADEBOUNCE); in P_NiGHTSDroneThink() 11895 if ((mobjinfo[i].flags & (MF_MONITOR|MF_GRENADEBOUNCE)) == MF_MONITOR) in P_GetMobjtypeSubstitute() 12506 mobj->flags &= ~(MF_SLIDEME|MF_GRENADEBOUNCE); in P_SetupNiGHTSDrone() 12510 mobj->flags |= MF_GRENADEBOUNCE; in P_SetupNiGHTSDrone() 12512 mobj->flags |= MF_SLIDEME|MF_GRENADEBOUNCE; in P_SetupNiGHTSDrone() 12517 goalpost->threshold = mobj->flags & (MF_SLIDEME|MF_GRENADEBOUNCE); in P_SetupNiGHTSDrone() [all …]
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H A D | p_inter.c | 902 toucher->tracer->flags |= MF_GRENADEBOUNCE; // custom radius factors in P_TouchSpecialThing() 908 toucher->tracer->hnext->flags |= MF_GRENADEBOUNCE; // custom radius factors in P_TouchSpecialThing() 932 hnext->flags &= ~MF_GRENADEBOUNCE; in P_TouchSpecialThing()
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H A D | p_enemy.c | 9440 if (actor->flags & MF_GRENADEBOUNCE) in A_OrbitNights() 11709 actor->flags &= ~(MF_SLIDEME|MF_GRENADEBOUNCE|MF_NOCLIPTHING); in A_FlickyCenter() 11712 | ((actor->spawnpoint->options & MTF_OBJECTSPECIAL) ? MF_GRENADEBOUNCE : 0) in A_FlickyCenter() 11724 actor->flags &= ~(MF_SLIDEME|MF_GRENADEBOUNCE|MF_NOCLIPTHING); in A_FlickyCenter() 11727 | ((flickyflags & 2) ? MF_GRENADEBOUNCE : 0) in A_FlickyCenter() 11738 if (actor->flags & MF_GRENADEBOUNCE) // in-place in A_FlickyCenter() 11754 if (!(actor->flags & MF_SLIDEME) && !(actor->flags & MF_GRENADEBOUNCE)) in A_FlickyCenter() 12055 && (actor->target->flags & MF_GRENADEBOUNCE)) in A_FlickyCheck() 12092 && (actor->target->flags & MF_GRENADEBOUNCE)) in A_FlickyHeightCheck()
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H A D | p_map.c | 1702 …if (!(elementalpierce == 1 && thing->flags & MF_GRENADEBOUNCE)) // prevent gold monitor clipthroug… in PIT_CheckThing() 1750 …if (thing->flags & MF_GRENADEBOUNCE && (thing->flags & MF_MONITOR || thing->info->flags & MF_MONIT… in PIT_CheckThing() 1791 …if (thing->flags & MF_GRENADEBOUNCE && (thing->flags & MF_MONITOR || thing->info->flags & MF_MONIT… in PIT_CheckThing()
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H A D | r_things.c | 743 && !(vis->mobj->flags & MF_GRENADEBOUNCE) in R_SpriteIsFlashing()
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H A D | p_user.c | 7014 topaligned = (player->drone->flags & MF_SLIDEME) && !(player->drone->flags & MF_GRENADEBOUNCE); in P_MoveNiGHTSToDrone() 7015 middlealigned = (player->drone->flags & MF_GRENADEBOUNCE) && !(player->drone->flags & MF_SLIDEME); in P_MoveNiGHTSToDrone() 7016 …ttomoffsetted = !(player->drone->flags & MF_SLIDEME) && !(player->drone->flags & MF_GRENADEBOUNCE); in P_MoveNiGHTSToDrone()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_md2.c | 1448 …MF_BOSS)) && (spr->mobj->flags2 & MF2_FRET) && !(spr->mobj->flags & MF_GRENADEBOUNCE) && (leveltim… in HWR_DrawModel()
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H A D | hw_main.c | 5323 …MF_BOSS)) && (vis->mobj->flags2 & MF2_FRET) && !(vis->mobj->flags & MF_GRENADEBOUNCE) && (leveltim… in HWR_ProjectSprite()
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