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Searched refs:MF_GRENADEBOUNCE (Results 1 – 10 of 10) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_mobj.h159 MF_GRENADEBOUNCE = 1<<28, enumerator
H A Dinfo.c8736 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8763 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8790 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8817 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8844 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8871 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8898 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8925 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8952 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
8979 MF_SOLID|MF_SHOOTABLE|MF_MONITOR|MF_GRENADEBOUNCE, // flags
[all …]
H A Dp_mobj.c2572 if (mo->flags & MF_GRENADEBOUNCE) in P_ZMovement()
2733 if (mo->flags & MF_GRENADEBOUNCE) in P_ZMovement()
7801 && (mobj->flags & MF_GRENADEBOUNCE)) in P_MobjSceneryThink()
8698 || goalpost->threshold != (INT32)(mobj->flags & (MF_SLIDEME|MF_GRENADEBOUNCE))) in P_NiGHTSDroneThink()
8762 goalpost->threshold = mobj->flags & (MF_SLIDEME|MF_GRENADEBOUNCE); in P_NiGHTSDroneThink()
11895 if ((mobjinfo[i].flags & (MF_MONITOR|MF_GRENADEBOUNCE)) == MF_MONITOR) in P_GetMobjtypeSubstitute()
12506 mobj->flags &= ~(MF_SLIDEME|MF_GRENADEBOUNCE); in P_SetupNiGHTSDrone()
12510 mobj->flags |= MF_GRENADEBOUNCE; in P_SetupNiGHTSDrone()
12512 mobj->flags |= MF_SLIDEME|MF_GRENADEBOUNCE; in P_SetupNiGHTSDrone()
12517 goalpost->threshold = mobj->flags & (MF_SLIDEME|MF_GRENADEBOUNCE); in P_SetupNiGHTSDrone()
[all …]
H A Dp_inter.c902 toucher->tracer->flags |= MF_GRENADEBOUNCE; // custom radius factors in P_TouchSpecialThing()
908 toucher->tracer->hnext->flags |= MF_GRENADEBOUNCE; // custom radius factors in P_TouchSpecialThing()
932 hnext->flags &= ~MF_GRENADEBOUNCE; in P_TouchSpecialThing()
H A Dp_enemy.c9440 if (actor->flags & MF_GRENADEBOUNCE) in A_OrbitNights()
11709 actor->flags &= ~(MF_SLIDEME|MF_GRENADEBOUNCE|MF_NOCLIPTHING); in A_FlickyCenter()
11712 | ((actor->spawnpoint->options & MTF_OBJECTSPECIAL) ? MF_GRENADEBOUNCE : 0) in A_FlickyCenter()
11724 actor->flags &= ~(MF_SLIDEME|MF_GRENADEBOUNCE|MF_NOCLIPTHING); in A_FlickyCenter()
11727 | ((flickyflags & 2) ? MF_GRENADEBOUNCE : 0) in A_FlickyCenter()
11738 if (actor->flags & MF_GRENADEBOUNCE) // in-place in A_FlickyCenter()
11754 if (!(actor->flags & MF_SLIDEME) && !(actor->flags & MF_GRENADEBOUNCE)) in A_FlickyCenter()
12055 && (actor->target->flags & MF_GRENADEBOUNCE)) in A_FlickyCheck()
12092 && (actor->target->flags & MF_GRENADEBOUNCE)) in A_FlickyHeightCheck()
H A Dp_map.c1702 …if (!(elementalpierce == 1 && thing->flags & MF_GRENADEBOUNCE)) // prevent gold monitor clipthroug… in PIT_CheckThing()
1750 …if (thing->flags & MF_GRENADEBOUNCE && (thing->flags & MF_MONITOR || thing->info->flags & MF_MONIT… in PIT_CheckThing()
1791 …if (thing->flags & MF_GRENADEBOUNCE && (thing->flags & MF_MONITOR || thing->info->flags & MF_MONIT… in PIT_CheckThing()
H A Dr_things.c743 && !(vis->mobj->flags & MF_GRENADEBOUNCE) in R_SpriteIsFlashing()
H A Dp_user.c7014 topaligned = (player->drone->flags & MF_SLIDEME) && !(player->drone->flags & MF_GRENADEBOUNCE); in P_MoveNiGHTSToDrone()
7015 middlealigned = (player->drone->flags & MF_GRENADEBOUNCE) && !(player->drone->flags & MF_SLIDEME); in P_MoveNiGHTSToDrone()
7016 …ttomoffsetted = !(player->drone->flags & MF_SLIDEME) && !(player->drone->flags & MF_GRENADEBOUNCE); in P_MoveNiGHTSToDrone()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_md2.c1448 …MF_BOSS)) && (spr->mobj->flags2 & MF2_FRET) && !(spr->mobj->flags & MF_GRENADEBOUNCE) && (leveltim… in HWR_DrawModel()
H A Dhw_main.c5323 …MF_BOSS)) && (vis->mobj->flags2 & MF2_FRET) && !(vis->mobj->flags & MF_GRENADEBOUNCE) && (leveltim… in HWR_ProjectSprite()