Searched refs:MF_JUST_SUMMONED (Results 1 – 15 of 15) sorted by relevance
155 mons->flags &= ~MF_JUST_SUMMONED; in _place_lost_monster()271 m->flags |= MF_JUST_SUMMONED; in place()
192 MF_JUST_SUMMONED = BIT(1), enumerator
392 mon->flags & ~(MF_JUST_SUMMONED | MF_WAS_IN_VIEW); in _daction_hog_to_human()
89 mon->flags &= ~MF_JUST_SUMMONED; in cast_iood()
1439 if (testbits(mons.flags, MF_JUST_SUMMONED)) in _pre_monster_move()1441 mons.flags &= ~MF_JUST_SUMMONED; in _pre_monster_move()2298 mons.flags &= ~MF_JUST_SUMMONED & ~MF_JUST_SLEPT; in _clear_monster_flags()
892 if (mon.flags & MF_JUST_SUMMONED) in update_monster()
1135 mon->flags = MF_NO_REWARD | MF_JUST_SUMMONED | MF_SEEN in shadow_monster()
1064 mon->flags = (MF_NO_REWARD | MF_JUST_SUMMONED | MF_SEEN in _try_monster_cast()
360 dragon->flags &= ~MF_JUST_SUMMONED; in _place_dragon()
1256 mon->flags |= MF_JUST_SUMMONED; in _place_monster_aux()
491 menv[id].flags |= MF_JUST_SUMMONED; in place_monster_aux()
3372 if (testbits( monster->flags, MF_JUST_SUMMONED )) in handle_monsters()3374 monster->flags &= ~MF_JUST_SUMMONED; in handle_monsters()3696 menv[i].flags &= ~MF_JUST_SUMMONED; in handle_monsters()
779 menv[following].flags |= MF_JUST_SUMMONED; in load()
1815 MF_JUST_SUMMONED = 0x08, // monster skips next available action enumerator
1773 if (mon->flags & MF_JUST_SUMMONED) in update_level()