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Searched refs:MF_NOTHINK (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dinfo.c10086 MF_NOTHINK|MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY, // flags
12543 MF_NOTHINK|MF_SCENERY|MF_PAIN|MF_NOGRAVITY, // flags
12570 MF_NOTHINK|MF_SCENERY|MF_PAIN|MF_NOGRAVITY, // flags
14703 MF_NOTHINK|MF_SCENERY|MF_NOBLOCKMAP, // flags
14730 MF_NOTHINK|MF_SCENERY|MF_NOBLOCKMAP, // flags
14757 MF_NOTHINK|MF_SCENERY|MF_NOBLOCKMAP, // flags
14784 MF_NOTHINK|MF_SCENERY|MF_NOBLOCKMAP, // flags
14811 MF_NOTHINK|MF_SCENERY|MF_NOBLOCKMAP, // flags
20602 MF_NOTHINK|MF_NOBLOCKMAP|MF_NOGRAVITY, // flags
20629 MF_NOTHINK|MF_NOBLOCKMAP|MF_NOGRAVITY, // flags
[all …]
H A Dp_mobj.h141 MF_NOTHINK = 1<<19, enumerator
H A Dm_perfstats.c435 if (mobj->flags & MF_NOTHINK) in M_DrawTickStats()
H A Dp_mobj.c7090 ref->eflags = (((ref->flags & MF_NOTHINK) ? 0 : 1) in P_MaceSceneryThink()
7093 ref->flags |= MF_NOTHINK|MF_NOCLIPTHING; in P_MaceSceneryThink()
7110 ref->flags &= ~MF_NOTHINK; in P_MaceSceneryThink()
9994 if (mobj->flags & MF_NOTHINK) in P_MobjThinker()
10539 if (titlemapinaction) mobj->flags &= ~MF_NOTHINK; in P_SpawnMobj()
10781 if (!(mobj->flags & MF_NOTHINK)) in P_SpawnMobj()
H A Dp_enemy.c3347 mobjinfo[MT_NULL].flags = MF_NOGRAVITY|MF_NOTHINK|MF_NOCLIPTHING|MF_NOBLOCKMAP; in A_SkullAttack()