/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | sdlayer.cpp | 1865 MICROPROFILE_SCOPEI("Engine", "glFinish", MP_GREEN); in videoShowFrame() 1879 MICROPROFILE_SCOPEI("Engine", "waitForVBlank", MP_GREEN2); in videoShowFrame() 1890 MICROPROFILE_SCOPEI("Engine", "SDL_GL_SwapWindow", MP_GREEN3); in videoShowFrame() 1896 MICROPROFILE_SCOPEI("Engine", "glFinish2", MP_GREEN4); in videoShowFrame()
|
H A D | engine.cpp | 832 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in yax_drawrooms() 6618 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in renderDrawSprite() 6648 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in renderDrawMaskedWall() 7326 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in dorotatesprite() 7929 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in dosetaspect() 8844 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in renderDrawRoomsQ16() 9395 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in renderDrawMasks() 9786 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in renderDrawMapView() 11240 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in videoNextPage() 11717 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in cansee() [all …]
|
H A D | clip.cpp | 1818 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in getzrange()
|
H A D | polymost.cpp | 6818 MICROPROFILE_SCOPEI("Engine", EDUKE32_FUNCTION, MP_AUTO); in polymost_drawrooms()
|
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | actors.cpp | 8973 MICROPROFILE_SCOPEI("Game", "MoveWorld", MP_YELLOW); in G_MoveWorld() 8980 MICROPROFILE_SCOPEI("MoveWorld", "MoveZombieActors", MP_YELLOW2); in G_MoveWorld() 8985 MICROPROFILE_SCOPEI("MoveWorld", "MoveWeapons", MP_YELLOW3); in G_MoveWorld() 8990 MICROPROFILE_SCOPEI("MoveWorld", "MoveTransports", MP_YELLOW4); in G_MoveWorld() 8995 MICROPROFILE_SCOPEI("MoveWorld", "MovePlayers", MP_YELLOW); in G_MoveWorld() 9000 MICROPROFILE_SCOPEI("MoveWorld", "MoveFallers", MP_YELLOW2); in G_MoveWorld() 9005 MICROPROFILE_SCOPEI("MoveWorld", "MoveMisc", MP_YELLOW3); in G_MoveWorld() 9012 MICROPROFILE_SCOPEI("MoveWorld", "MoveActors", MP_YELLOW4); in G_MoveWorld() 9023 MICROPROFILE_SCOPEI("MoveWorld", "MoveEffectors", MP_YELLOW); in G_MoveWorld() 9028 MICROPROFILE_SCOPEI("MoveWorld", "MoveStandables", MP_YELLOW2); in G_MoveWorld() [all …]
|
H A D | game.cpp | 599 MICROPROFILE_SCOPEI("Game", EDUKE32_FUNCTION, MP_YELLOWGREEN); in G_HandleMirror() 734 MICROPROFILE_SCOPEI("Game", EDUKE32_FUNCTION, MP_YELLOWGREEN); in G_ReadGLFrame() 775 MICROPROFILE_SCOPEI("Game", EDUKE32_FUNCTION, MP_YELLOWGREEN); in G_DrawRooms() 3699 MICROPROFILE_SCOPEI("Game", EDUKE32_FUNCTION, MP_YELLOWGREEN); in G_DoSpriteAnimations() 6373 MICROPROFILE_SCOPEI("Game", EDUKE32_FUNCTION, MP_YELLOWGREEN); in G_DrawFrame()
|
H A D | screens.cpp | 908 MICROPROFILE_SCOPEI("Game", EDUKE32_FUNCTION, MP_YELLOWGREEN); in G_DisplayRest()
|
H A D | gameexec.cpp | 441 MICROPROFILE_SCOPEI("VM", EDUKE32_FUNCTION, MP_AUTO); in A_Fall() 618 MICROPROFILE_SCOPEI("VM", EDUKE32_FUNCTION, MP_AUTO); 954 MICROPROFILE_SCOPEI("VM", EDUKE32_FUNCTION, MP_AUTO);
|
/dports/emulators/yuzu/yuzu-0b47f7a46/externals/microprofile/ |
H A D | microprofile.h | 117 #define MICROPROFILE_SCOPEI(group, name, color) do{}while(0) 251 #define MICROPROFILE_SCOPEI(group, name, color) static MicroProfileToken MICROPROFILE_TOKEN_PASTE(g… macro 2993 MICROPROFILE_SCOPEI("MicroProfile", "Webserver-update", -1); in MicroProfileWebServerUpdate()
|
/dports/emulators/citra/citra-ac98458e0/externals/microprofile/ |
H A D | microprofile.h | 117 #define MICROPROFILE_SCOPEI(group, name, color) do{}while(0) 251 #define MICROPROFILE_SCOPEI(group, name, color) static MicroProfileToken MICROPROFILE_TOKEN_PASTE(g… macro 2991 MICROPROFILE_SCOPEI("MicroProfile", "Webserver-update", -1); in MicroProfileWebServerUpdate()
|
/dports/emulators/citra-qt5/citra-ac98458e0/externals/microprofile/ |
H A D | microprofile.h | 117 #define MICROPROFILE_SCOPEI(group, name, color) do{}while(0) 251 #define MICROPROFILE_SCOPEI(group, name, color) static MicroProfileToken MICROPROFILE_TOKEN_PASTE(g… macro 2991 MICROPROFILE_SCOPEI("MicroProfile", "Webserver-update", -1); in MicroProfileWebServerUpdate()
|
/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | microprofile.h | 137 #define MICROPROFILE_SCOPEI(group, name, color) do{}while(0) 309 #define MICROPROFILE_SCOPEI(group, name, color) static MicroProfileToken MICROPROFILE_TOKEN_PASTE(g… macro
|