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Searched refs:MINE_PTR (Results 1 – 14 of 14) sorted by relevance

/dports/games/xpilot/xpilot-4.5.5/src/server/
H A Dobject.c137 MINE_PTR(Obj[i])->owner = NO_ID; in Alloc_shots()
H A Dobject.h253 #define MINE_PTR(ptr) ((mineobject *)(ptr)) macro
H A Dplayer.c1719 MINE_PTR(obj)->owner = NO_ID; in Delete_player()
1725 mineobject *mine = MINE_PTR(obj); in Delete_player()
H A Ditem.c1051 mine = MINE_PTR(shot); in Fire_general_ecm()
H A Dframe.c863 mineobject *mine = MINE_PTR(shot); in Frame_shots()
H A Dshot.c229 if ((mine = MINE_PTR(Object_allocate())) == NULL) { in Place_general_mine()
H A Dcollision.c1030 mineobject *mine = MINE_PTR(obj); in Player_collides_with_mine()
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Dobject.h170 #define MINE_PTR(ptr) ((mineobject_t *)(ptr)) macro
H A Dplayer.c1387 MINE_PTR(obj)->mine_owner = NO_ID; in Delete_player()
1392 mineobject_t *mine = MINE_PTR(obj); in Delete_player()
H A Dupdate.c506 Update_mine(MINE_PTR(obj)); in Misc_object_update()
H A Ditem.c984 mine = MINE_PTR(shot); in Fire_general_ecm()
H A Dframe.c727 mineobject_t *mine = MINE_PTR(shot); in Frame_shots()
H A Dcollision.c584 Player_collides_with_mine(pl, MINE_PTR(obj)); in PlayerObjectCollision()
H A Dshot.c199 if ((mine = MINE_PTR(Object_allocate())) == NULL) in Place_general_mine()