Searched refs:MINE_TYPE_MEDIUM_MINE (Results 1 – 5 of 5) sorted by relevance
1154 #define MINE_TYPE_MEDIUM_MINE 1 macro
940 ec_create_mine_detonate2(caster, MINE_TYPE_MEDIUM_MINE, (poor_man ? 6 : 10)); in parse_special_effect()
1740 …detonate(your_actor->x_pos + 0.25f, your_actor->y_pos + 0.25f, 0, MINE_TYPE_MEDIUM_MINE, (poor_man… in keypress_root_common()
2004 MINE_TYPE_MEDIUM_MINE, (poor_man ? 6 : 10)); in ecdw_mine_medium_detonate_handler()
3346 else if (mine_type == MINE_TYPE_MEDIUM_MINE) in ec_create_mine_detonate()3399 else if (mine_type == MINE_TYPE_MEDIUM_MINE) in ec_create_mine_detonate2()