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Searched refs:MINOTAUR_LOOK_DIST (Results 1 – 5 of 5) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_raven/
H A Da_minotaur.cpp466 #define MINOTAUR_LOOK_DIST (16*54*FRACUNIT) macro
493 if (dist > MINOTAUR_LOOK_DIST) continue; in DEFINE_ACTION_FUNCTION()
518 if (dist > MINOTAUR_LOOK_DIST) continue; in DEFINE_ACTION_FUNCTION()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c1124 #define MINOTAUR_LOOK_DIST (16*54*FRACUNIT) macro
1146 if (dist > MINOTAUR_LOOK_DIST) continue; in A_MinotaurLook()
1171 if (dist > MINOTAUR_LOOK_DIST) continue; in A_MinotaurLook()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_enemy.c39 #define MINOTAUR_LOOK_DIST (16*54) macro
992 if(dist > MINOTAUR_LOOK_DIST) continue; in A_MinotaurLook()
1015 params.maxDistance = MINOTAUR_LOOK_DIST; in A_MinotaurLook()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c1168 #define MINOTAUR_LOOK_DIST (16*54*FRACUNIT) macro
1193 if (dist > MINOTAUR_LOOK_DIST) in A_MinotaurLook()
1224 if (dist > MINOTAUR_LOOK_DIST) in A_MinotaurLook()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c1168 #define MINOTAUR_LOOK_DIST (16*54*FRACUNIT) macro
1193 if (dist > MINOTAUR_LOOK_DIST) in A_MinotaurLook()
1224 if (dist > MINOTAUR_LOOK_DIST) in A_MinotaurLook()