/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | pmove.h | 103 #define MIN_STEP_NORMAL 0.7 // roughly 45 degrees macro
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H A D | pmove.c | 126 if (trace.plane.normal[2] >= MIN_STEP_NORMAL) in PM_SlideMove() 221 if (trace.fraction == 1 || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove() 257 if (trace.fraction != 1 && trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove() 573 …fine PM_FarFromGround(trace) (((trace).fraction == 1 || (trace).plane.normal[2] < MIN_STEP_NORMAL)) 612 …!PM_FarFromGround(trace) && trace.e.entnum == 0 && groundnormal[2] > MIN_STEP_NORMAL && groundnorm… in PM_CategorizePosition()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | pmove.h | 103 #define MIN_STEP_NORMAL 0.7 // roughly 45 degrees macro
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H A D | pmove.c | 126 if (trace.plane.normal[2] >= MIN_STEP_NORMAL) in PM_SlideMove() 221 if (trace.fraction == 1 || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove() 257 if (trace.fraction != 1 && trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove() 573 …fine PM_FarFromGround(trace) (((trace).fraction == 1 || (trace).plane.normal[2] < MIN_STEP_NORMAL)) 612 …!PM_FarFromGround(trace) && trace.e.entnum == 0 && groundnormal[2] > MIN_STEP_NORMAL && groundnorm… in PM_CategorizePosition()
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | pmove.c | 49 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro 149 if (trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove_() 252 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove() 582 if (!trace.ent || (trace.plane.normal[2] < MIN_STEP_NORMAL && !trace.startSolid)) { in PM_CatagorizePosition()
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/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/ |
H A D | pmove.c | 105 #define MIN_STEP_NORMAL 0.7 /* can't step up onto very steep slopes */ macro 254 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove()
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/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/ |
H A D | pmove.c | 111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 276 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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/dports/games/q2pro/q2pro/source/ |
H A D | pmove.c | 108 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 273 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | pmove.c | 100 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 242 if(down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL){ in PM_StepSlideMove()
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/dports/games/cake/cake_src/cake/ |
H A D | client.cpp | 733 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro 930 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in StepSlideMove()
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_pmove.c | 50 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro 241 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) { in SV_PM_StepSlideMove()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/ |
H A D | pmove.c | 111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 326 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/ |
H A D | pmove.c | 111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 326 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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/dports/games/alienarena/alienarena-7.66/source/qcommon/ |
H A D | pmove.c | 119 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 334 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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/dports/games/alienarena-data/alienarena-7.66/source/qcommon/ |
H A D | pmove.c | 119 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 334 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/ |
H A D | pmove.c | 111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro 326 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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/dports/games/r1q2/r1q2-8012_5/qcommon/ |
H A D | pmove.c | 109 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro 325 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
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