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Searched refs:MIN_STEP_NORMAL (Results 1 – 17 of 17) sorted by relevance

/dports/games/qwdtools/mvdsv-0.34/src/
H A Dpmove.h103 #define MIN_STEP_NORMAL 0.7 // roughly 45 degrees macro
H A Dpmove.c126 if (trace.plane.normal[2] >= MIN_STEP_NORMAL) in PM_SlideMove()
221 if (trace.fraction == 1 || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove()
257 if (trace.fraction != 1 && trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove()
573 …fine PM_FarFromGround(trace) (((trace).fraction == 1 || (trace).plane.normal[2] < MIN_STEP_NORMAL))
612 …!PM_FarFromGround(trace) && trace.e.entnum == 0 && groundnormal[2] > MIN_STEP_NORMAL && groundnorm… in PM_CategorizePosition()
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dpmove.h103 #define MIN_STEP_NORMAL 0.7 // roughly 45 degrees macro
H A Dpmove.c126 if (trace.plane.normal[2] >= MIN_STEP_NORMAL) in PM_SlideMove()
221 if (trace.fraction == 1 || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove()
257 if (trace.fraction != 1 && trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove()
573 …fine PM_FarFromGround(trace) (((trace).fraction == 1 || (trace).plane.normal[2] < MIN_STEP_NORMAL))
612 …!PM_FarFromGround(trace) && trace.e.entnum == 0 && groundnormal[2] > MIN_STEP_NORMAL && groundnorm… in PM_CategorizePosition()
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dpmove.c49 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro
149 if (trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove_()
252 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove()
582 if (!trace.ent || (trace.plane.normal[2] < MIN_STEP_NORMAL && !trace.startSolid)) { in PM_CatagorizePosition()
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dpmove.c105 #define MIN_STEP_NORMAL 0.7 /* can't step up onto very steep slopes */ macro
254 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) { in PM_StepSlideMove()
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dpmove.c111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
276 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
/dports/games/q2pro/q2pro/source/
H A Dpmove.c108 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
273 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dpmove.c100 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
242 if(down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL){ in PM_StepSlideMove()
/dports/games/cake/cake_src/cake/
H A Dclient.cpp733 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro
930 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in StepSlideMove()
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_pmove.c50 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro
241 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) { in SV_PM_StepSlideMove()
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dpmove.c111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
326 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dpmove.c111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
326 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dpmove.c119 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
334 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dpmove.c119 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
334 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dpmove.c111 #define MIN_STEP_NORMAL 0.7 // can't step up onto very steep slopes macro
326 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dpmove.c109 #define MIN_STEP_NORMAL 0.7f // can't step up onto very steep slopes macro
325 if (down_dist > up_dist || trace.plane.normal[2] < MIN_STEP_NORMAL) in PM_StepSlideMove()