Searched refs:MISSILE_FIRE_A_TO_XYZ (Results 1 – 2 of 2) sorted by relevance
/dports/games/el/Eternal-Lands-1.9.5.9-1/ | ||
H A D | client_serv.h | 821 #define MISSILE_FIRE_A_TO_XYZ 87 macro |
H A D | multiplayer.c | 2164 case MISSILE_FIRE_A_TO_XYZ: in process_message_from_server() |