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Searched refs:MIS_ARROW (Results 1 – 5 of 5) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dmisdat.cpp14 …{ MIS_ARROW, &AddArrow, &MI_Arrow, true, 0, MISR_NONE, …
H A Dobjects.cpp1338 object[i]._oVar3 = MIS_ARROW; in AddTrap()
3042 mtype = MIS_ARROW; in OperateChest()
3060 mtype = MIS_ARROW; in OperateChest()
H A Dmonster.cpp3276 M_StartRAttack(i, MIS_ARROW, 4); in MAI_SkelBow()
3650 MAI_Ranged(i, MIS_ARROW, FALSE); in MAI_GoatBow()
H A Dplayer.cpp2852 mistype = MIS_ARROW;
/dports/games/devilutionX/devilutionX-1.2.1/
H A Denums.h1052 MIS_ARROW = 0x0, enumerator