Searched refs:MIS_FLARE (Results 1 – 5 of 5) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | spelldat.cpp | 49 … 14, 13, FALSE, FALSE, 70, IS_CAST2, { MIS_FLARE, 0, …
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H A D | misdat.cpp | 38 …{ MIS_FLARE, &AddFlare, &MI_Firebolt, true, 1, MISR_MAGIC, …
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H A D | missiles.cpp | 3629 case MIS_FLARE: 3655 case MIS_FLARE:
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H A D | monster.cpp | 3655 MAI_Ranged(i, MIS_FLARE, FALSE); in MAI_Succ()
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/dports/games/devilutionX/devilutionX-1.2.1/ |
H A D | enums.h | 1076 MIS_FLARE = 0x18, enumerator
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