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Searched refs:MIXED_STEREO_MAX (Results 1 – 8 of 8) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/include/
H A Daudio.h55 #define MIXED_STEREO_MAX 16 macro
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Daudio.h87 #define MIXED_STEREO_MAX 16 macro
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Daudio.h124 #define MIXED_STEREO_MAX 16 macro
/dports/emulators/uae/uae-0.8.29/src/
H A Dmain.c322 if (p->sound_stereo_separation > MIXED_STEREO_MAX) in fixup_sound()
323 p->sound_stereo_separation = MIXED_STEREO_MAX; in fixup_sound()
H A Daudio.c638 mixed_on = (sep > 0 && sep < MIXED_STEREO_MAX) || mixed_stereo_size > 0; in check_prefs_changed_audio()
/dports/emulators/uae/uae-0.8.29/src/gui-gtk/
H A Dgtkui.c1953 t = MIXED_STEREO_MAX; in make_sound_widgets()
1954 stereo_sep_adj = GTK_ADJUSTMENT (gtk_adjustment_new (t, 1, MIXED_STEREO_MAX, 1, 1, 0)); in make_sound_widgets()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Daudio.c1679 mixed_on = sep < MIXED_STEREO_MAX || mixed_stereo_size > 0; in set_audio()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Daudio.cpp1791 mixed_on = sep < MIXED_STEREO_MAX || mixed_stereo_size > 0; in set_audio()