Searched refs:MIX_STEREO (Results 1 – 9 of 9) sorted by relevance
/dports/audio/libxmp/libxmp-4.5.0/src/ |
H A D | mix_all.c | 114 #define MIX_STEREO() do { \ macro 227 LOOP { NEAREST_NEIGHBOR(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 236 LOOP { NEAREST_NEIGHBOR_16BIT(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 271 LOOP { LINEAR_INTERP(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 281 LOOP { LINEAR_INTERP_16BIT(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 372 LOOP { SPLINE_INTERP(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 382 LOOP { SPLINE_INTERP_16BIT(); MIX_STEREO(); UPDATE_POS(); } in MIXER()
|
H A D | mix_paula.c | 117 #define MIX_STEREO() do { \ macro 152 LOOP { PAULA_SIMULATION(0); MIX_STEREO(); } in MIXER() 159 LOOP { PAULA_SIMULATION(1); MIX_STEREO(); } in MIXER()
|
/dports/games/NBlood/NBlood-a1689a4/source/libxmp-lite/src/ |
H A D | mix_all.c | 114 #define MIX_STEREO() do { \ macro 227 LOOP { NEAREST_NEIGHBOR(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 236 LOOP { NEAREST_NEIGHBOR_16BIT(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 271 LOOP { LINEAR_INTERP(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 281 LOOP { LINEAR_INTERP_16BIT(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 372 LOOP { SPLINE_INTERP(); MIX_STEREO(); UPDATE_POS(); } in MIXER() 382 LOOP { SPLINE_INTERP_16BIT(); MIX_STEREO(); UPDATE_POS(); } in MIXER()
|
/dports/devel/godot2/godot-2.1.6-stable/servers/audio/ |
H A D | audio_mixer_sw.h | 49 MIX_STEREO = 2, enumerator
|
H A D | audio_mixer_sw.cpp | 200 if (mix_mode == MIX_STEREO) { in do_resample() 521 …if (m_mode == MIX_STEREO) { … in mix_channel() 522 …CALL_RESAMPLE_STEREO(m_depth, m_stereo, m_ima_adpcm, m_use_filter, m_use_fx, m_interp, MIX_STEREO)… in mix_channel()
|
H A D | audio_server_sw.cpp | 740 AudioMixerSW::MixChannels mix_chans = AudioMixerSW::MIX_STEREO; in init() 746 mix_chans = AudioMixerSW::MIX_STEREO; in init()
|
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/audio/ |
H A D | audio_mixer_sw.h | 49 MIX_STEREO = 2, enumerator
|
H A D | audio_mixer_sw.cpp | 200 if (mix_mode == MIX_STEREO) { in do_resample() 521 …if (m_mode == MIX_STEREO) { … in mix_channel() 522 …CALL_RESAMPLE_STEREO(m_depth, m_stereo, m_ima_adpcm, m_use_filter, m_use_fx, m_interp, MIX_STEREO)… in mix_channel()
|
H A D | audio_server_sw.cpp | 740 AudioMixerSW::MixChannels mix_chans = AudioMixerSW::MIX_STEREO; in init() 746 mix_chans = AudioMixerSW::MIX_STEREO; in init()
|