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Searched refs:MMERC_PRN (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DRotting_Corpses.h29 MMERC_PRN, enumerator
H A DAnimation_Control.cc1173 gubAnimSurfaceCorpseID[BIGMALE][PRONE_HIT_DEATH] = MMERC_PRN; in InitAnimationSurfacesPerBodytype()
1185 gubAnimSurfaceCorpseID[BIGMALE][PRONE_HIT_DEATHTWITCHNB] = MMERC_PRN; in InitAnimationSurfacesPerBodytype()
1186 gubAnimSurfaceCorpseID[BIGMALE][PRONE_LAY_FROMHIT] = MMERC_PRN; in InitAnimationSurfacesPerBodytype()
1192 gubAnimSurfaceCorpseID[BIGMALE][PRONE_LAYFROMHIT_STOP] = MMERC_PRN; in InitAnimationSurfacesPerBodytype()