/dports/games/qstat/qstat-2.17/ |
H A D | cube2.c | 161 MM_OPEN = 0, in deal_with_cube2_packet() enumerator 194 case MM_OPEN: in deal_with_cube2_packet()
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/dports/devel/py-oslo.reports/oslo.reports-2.3.0/oslo_reports/tests/ |
H A D | test_views.py | 392 MM_OPEN, MM_FILE = get_open_mocks(TEMPL_STR) variable in TestJinjaView 398 @mock.mock_open(MM_OPEN)
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | protocol.h | 58 enum { MM_OPEN = 0, MM_PRIVATE, MM_MATCH, MM_NUM }; enum { MM_MASK = 0x03 }; enumerator
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H A D | scoreboard.cpp | 391 …if(servstate.mastermode > MM_OPEN) concatformatstring(serverline, servstate.mastermode == MM_MATCH… in renderscores()
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H A D | serverchecks.h | 533 if ( mastermode != MM_OPEN ) return; in check_ffire()
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H A D | server.cpp | 36 int mastermode = MM_OPEN; 1591 if( mastermode == MM_OPEN && cl.state.forced && ftr == FTR_PLAYERWISH && in updateclientteam() 1694 if(mastermode != MM_OPEN || totalclients < 3 ) return true; in balanceteams() 3666 changemastermode(MM_OPEN); in resetserverifempty() 3857 …if ( scl.afk_limit && mastermode == MM_OPEN && next_afk_check < servmillis && gamemillis > 20 * 10… in serverslice()
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H A D | serverbrowser.cpp | 1039 … char plnumcolor = serverfull ? '2' : (needspasswd ? '3' : (mmode != MM_OPEN ? '1' : basecolor)); in refreshservers()
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | game.h | 205 #define MM_VETOSERV ((1<<MM_OPEN)|(1<<MM_VETO)) 207 #define MM_OPENSERV (MM_AUTOAPPROVE|(1<<MM_OPEN)) 209 enum { MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD }; enumerator 451 case MM_OPEN: return "open"; in mastermodename()
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H A D | auth.h | 190 if(!others) mastermode = MM_OPEN;
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H A D | server.cpp | 567 …mastermode = MM_OPEN, timeremaining = -1, oldtimelimit = -1, gamewaittime = 0, lastteambalance = 0… 1134 if(G(resetmmonend)) { mastermode = MM_OPEN; resetallows(); } in cleanup() 2578 if(G(resetmmonend) >= 2) mastermode = MM_OPEN; in endmatch() 6835 … if(haspriv(ci, G(masterlock), "change mastermode") && mm >= MM_OPEN && mm <= MM_PRIVATE) in parsepacket()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | auth.h | 191 if(!others) mastermode = MM_OPEN;
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H A D | game.h | 234 #define MM_VETOSERV ((1<<MM_OPEN)|(1<<MM_VETO)) 236 #define MM_OPENSERV (MM_AUTOAPPROVE|(1<<MM_OPEN)) 238 enum { MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD }; enumerator 530 case MM_OPEN: return "open"; in mastermodename()
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H A D | server.cpp | 611 …mastermode = MM_OPEN, timeremaining = -1, oldtimelimit = -1, gamewaittime = 0, lastteambalance = 0… 1196 if(G(resetmmonend)) { mastermode = MM_OPEN; resetcontrols(ipinfo::ALLOW); } in cleanup() 2658 if(G(resetmmonend) >= 2) mastermode = MM_OPEN; in endmatch() 7134 … if(haspriv(ci, G(masterlock), "change mastermode") && mm >= MM_OPEN && mm <= MM_PRIVATE) in parsepacket()
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | game.h | 144 enum { MM_AUTH = -1, MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD, MM_START = MM_AUTH, … enumerator
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H A D | server.cpp | 381 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO)) 392 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV; 1346 mastermode = MM_OPEN; in setmaster() 1756 if(mastermode != MM_OPEN) in welcomepacket() 3185 if((ci->privilege || ci->local) && mm>=MM_OPEN && mm<=MM_PRIVATE) in parsepacket()
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H A D | client.cpp | 140 int sessionid = 0, mastermode = MM_OPEN, gamespeed = 100; 891 mastermode = MM_OPEN; in gamedisconnect()
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/dports/games/tesseract/tesseract/src/game/ |
H A D | game.h | 144 enum { MM_AUTH = -1, MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD, MM_START = MM_AUTH, … enumerator
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H A D | server.cpp | 381 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO)) 392 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV; 1346 mastermode = MM_OPEN; in setmaster() 1756 if(mastermode != MM_OPEN) in welcomepacket() 3185 if((ci->privilege || ci->local) && mm>=MM_OPEN && mm<=MM_PRIVATE) in parsepacket()
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H A D | client.cpp | 140 int sessionid = 0, mastermode = MM_OPEN, gamespeed = 100; 891 mastermode = MM_OPEN; in gamedisconnect()
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | server.cpp | 384 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO)) 395 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV; 1483 mastermode = MM_OPEN; in setmaster() 1894 if(mastermode != MM_OPEN) in welcomepacket() 3417 if((ci->privilege || ci->local) && mm>=MM_OPEN && mm<=MM_PRIVATE) in parsepacket()
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H A D | game.h | 166 enum { MM_AUTH = -1, MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD, MM_START = MM_AUTH }; enumerator
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H A D | client.cpp | 123 int sessionid = 0, mastermode = MM_OPEN, gamespeed = 100; 902 mastermode = MM_OPEN; in gamedisconnect()
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | game.h | 575 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO)) 578 enum { MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD }; enumerator
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H A D | server.cpp | 304 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV; 457 case MM_OPEN: return "open"; in mastermodename() 3670 if(haspriv(ci, PRIV_MASTER, "change mastermode") && mm >= MM_OPEN && mm <= MM_PRIVATE) in parsepacket()
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