Home
last modified time | relevance | path

Searched refs:MM_OPEN (Results 1 – 24 of 24) sorted by relevance

/dports/games/qstat/qstat-2.17/
H A Dcube2.c161 MM_OPEN = 0, in deal_with_cube2_packet() enumerator
194 case MM_OPEN: in deal_with_cube2_packet()
/dports/devel/py-oslo.reports/oslo.reports-2.3.0/oslo_reports/tests/
H A Dtest_views.py392 MM_OPEN, MM_FILE = get_open_mocks(TEMPL_STR) variable in TestJinjaView
398 @mock.mock_open(MM_OPEN)
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dprotocol.h58 enum { MM_OPEN = 0, MM_PRIVATE, MM_MATCH, MM_NUM }; enum { MM_MASK = 0x03 }; enumerator
H A Dscoreboard.cpp391 …if(servstate.mastermode > MM_OPEN) concatformatstring(serverline, servstate.mastermode == MM_MATCH… in renderscores()
H A Dserverchecks.h533 if ( mastermode != MM_OPEN ) return; in check_ffire()
H A Dserver.cpp36 int mastermode = MM_OPEN;
1591 if( mastermode == MM_OPEN && cl.state.forced && ftr == FTR_PLAYERWISH && in updateclientteam()
1694 if(mastermode != MM_OPEN || totalclients < 3 ) return true; in balanceteams()
3666 changemastermode(MM_OPEN); in resetserverifempty()
3857 …if ( scl.afk_limit && mastermode == MM_OPEN && next_afk_check < servmillis && gamemillis > 20 * 10… in serverslice()
H A Dserverbrowser.cpp1039 … char plnumcolor = serverfull ? '2' : (needspasswd ? '3' : (mmode != MM_OPEN ? '1' : basecolor)); in refreshservers()
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgame.h205 #define MM_VETOSERV ((1<<MM_OPEN)|(1<<MM_VETO))
207 #define MM_OPENSERV (MM_AUTOAPPROVE|(1<<MM_OPEN))
209 enum { MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD }; enumerator
451 case MM_OPEN: return "open"; in mastermodename()
H A Dauth.h190 if(!others) mastermode = MM_OPEN;
H A Dserver.cpp567 …mastermode = MM_OPEN, timeremaining = -1, oldtimelimit = -1, gamewaittime = 0, lastteambalance = 0…
1134 if(G(resetmmonend)) { mastermode = MM_OPEN; resetallows(); } in cleanup()
2578 if(G(resetmmonend) >= 2) mastermode = MM_OPEN; in endmatch()
6835 … if(haspriv(ci, G(masterlock), "change mastermode") && mm >= MM_OPEN && mm <= MM_PRIVATE) in parsepacket()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dauth.h191 if(!others) mastermode = MM_OPEN;
H A Dgame.h234 #define MM_VETOSERV ((1<<MM_OPEN)|(1<<MM_VETO))
236 #define MM_OPENSERV (MM_AUTOAPPROVE|(1<<MM_OPEN))
238 enum { MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD }; enumerator
530 case MM_OPEN: return "open"; in mastermodename()
H A Dserver.cpp611 …mastermode = MM_OPEN, timeremaining = -1, oldtimelimit = -1, gamewaittime = 0, lastteambalance = 0…
1196 if(G(resetmmonend)) { mastermode = MM_OPEN; resetcontrols(ipinfo::ALLOW); } in cleanup()
2658 if(G(resetmmonend) >= 2) mastermode = MM_OPEN; in endmatch()
7134 … if(haspriv(ci, G(masterlock), "change mastermode") && mm >= MM_OPEN && mm <= MM_PRIVATE) in parsepacket()
/dports/games/tesseract-data/tesseract/src/game/
H A Dgame.h144 enum { MM_AUTH = -1, MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD, MM_START = MM_AUTH, … enumerator
H A Dserver.cpp381 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO))
392 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV;
1346 mastermode = MM_OPEN; in setmaster()
1756 if(mastermode != MM_OPEN) in welcomepacket()
3185 if((ci->privilege || ci->local) && mm>=MM_OPEN && mm<=MM_PRIVATE) in parsepacket()
H A Dclient.cpp140 int sessionid = 0, mastermode = MM_OPEN, gamespeed = 100;
891 mastermode = MM_OPEN; in gamedisconnect()
/dports/games/tesseract/tesseract/src/game/
H A Dgame.h144 enum { MM_AUTH = -1, MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD, MM_START = MM_AUTH, … enumerator
H A Dserver.cpp381 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO))
392 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV;
1346 mastermode = MM_OPEN; in setmaster()
1756 if(mastermode != MM_OPEN) in welcomepacket()
3185 if((ci->privilege || ci->local) && mm>=MM_OPEN && mm<=MM_PRIVATE) in parsepacket()
H A Dclient.cpp140 int sessionid = 0, mastermode = MM_OPEN, gamespeed = 100;
891 mastermode = MM_OPEN; in gamedisconnect()
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dserver.cpp384 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO))
395 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV;
1483 mastermode = MM_OPEN; in setmaster()
1894 if(mastermode != MM_OPEN) in welcomepacket()
3417 if((ci->privilege || ci->local) && mm>=MM_OPEN && mm<=MM_PRIVATE) in parsepacket()
H A Dgame.h166 enum { MM_AUTH = -1, MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD, MM_START = MM_AUTH }; enumerator
H A Dclient.cpp123 int sessionid = 0, mastermode = MM_OPEN, gamespeed = 100;
902 mastermode = MM_OPEN; in gamedisconnect()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dgame.h575 #define MM_PUBSERV ((1<<MM_OPEN) | (1<<MM_VETO))
578 enum { MM_OPEN = 0, MM_VETO, MM_LOCKED, MM_PRIVATE, MM_PASSWORD }; enumerator
H A Dserver.cpp304 int mastermode = MM_OPEN, mastermask = MM_PRIVSERV;
457 case MM_OPEN: return "open"; in mastermodename()
3670 if(haspriv(ci, PRIV_MASTER, "change mastermode") && mm >= MM_OPEN && mm <= MM_PRIVATE) in parsepacket()