Home
last modified time | relevance | path

Searched refs:MM_WALK (Results 1 – 3 of 3) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dmonster.h18 MM_WALK, enumerator
H A Dsync.cpp229 if (monster[ndx]._mmode < MM_WALK || monster[ndx]._mmode > MM_WALK3) { in sync_monster()
H A Dmonster.cpp1428 monster[i]._mmode = MM_WALK; in M_StartWalk()
2047 case MM_WALK: in M_DoWalk()
3223 || (Monst->_mVar1 == MM_WALK || Monst->_mVar1 == MM_WALK2 || Monst->_mVar1 == MM_WALK3) in MAI_Bat()
3264 || (Monst->_mVar1 == MM_WALK || Monst->_mVar1 == MM_WALK2 || Monst->_mVar1 == MM_WALK3) in MAI_SkelBow()
3303 || (Monst->_mVar1 == MM_WALK || Monst->_mVar1 == MM_WALK2 || Monst->_mVar1 == MM_WALK3) in MAI_Fat()
3579 || (Monst->_mVar1 == MM_WALK || Monst->_mVar1 == MM_WALK2 || Monst->_mVar1 == MM_WALK3) in MAI_Round()
3963 || (Monst->_mVar1 == MM_WALK || Monst->_mVar1 == MM_WALK2 || Monst->_mVar1 == MM_WALK3) in MAI_RR2()
4006 || (Monst->_mmode >= MM_WALK && Monst->_mmode <= MM_WALK3)) { in MAI_Golum()
4177 && (Monst->_mVar1 != MM_WALK && Monst->_mVar1 != MM_WALK2 && Monst->_mVar1 != MM_WALK3 in MAI_Rhino()
4736 case MM_WALK: in ProcessMonsters()
[all …]