Searched refs:MNG_NO_LOOP_SIGNALS_SUPPORTED (Results 1 – 11 of 11) sorted by relevance
171 #define MNG_NO_LOOP_SIGNALS_SUPPORTED macro
3395 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in mng_create_ani_loop()3410 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in mng_create_ani_loop()3434 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in mng_free_ani_loop()3442 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in mng_free_ani_loop()
1788 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in FREE_CHUNK_HDR()3311 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in ASSIGN_CHUNK_HDR()
3875 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in READ_CHUNK()8921 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in WRITE_CHUNK()8952 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in WRITE_CHUNK()
279 - added MNG_NO_LOOP_SIGNALS_SUPPORTED conditional
3495 #ifndef MNG_NO_LOOP_SIGNALS_SUPPORTED in MNG_F_SPECIALFUNC()