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Searched refs:MOD32 (Results 1 – 5 of 5) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmytypes.h74 #define MOD32(x) ((x) & C_MOD32) macro
102 #define BOUND_32PIX(x) ( TRUNC32((x) + MOD32(x)) )
/dports/games/jfsw/jfsw-c434002/src/
H A Dmytypes.h236 #define MOD32(x) ((x) & C_MOD32) macro
264 #define BOUND_32PIX(x) ( TRUNC32((x) + MOD32(x)) )
/dports/x11/mlterm/mlterm-3.9.1/vtemu/
H A Dvt_parser.c114 #define MOD32(mode) ((mode) >= 32 ? (mode) - 32 : (mode)) macro
136 #define SHIFT_FLAG(mode) (1 << MOD32(mode))
141 (((vt_parser)->vtmode_flags[DIV32(mode)] >> MOD32(mode)) & 1)
146 (((vt_parser)->saved_vtmode_flags[DIV32(mode)] >> MOD32(mode)) & 1)
/dports/lang/sbcl/sbcl-1.2.9-x86_64-dragonfly4/
H A DNEWS5267 ** Implementation of ASH-MOD32 on X86 and PPC did not work for the
/dports/lang/sbcl/sbcl-1.3.13/
H A DNEWS5651 ** Implementation of ASH-MOD32 on X86 and PPC did not work for the