Searched refs:MODE_MVH (Results 1 – 5 of 5) sorted by relevance
58 const int ColorCode::MODE_MVH = 1; member in ColorCode512 mActModeMvH->setData(MODE_MVH); in InitActions()878 else if (mGameMode == MODE_MVH) in UpdateActions()950 else if (mGameMode == MODE_MVH) in UpdateRowMenuSlot()1032 else if (mGameMode == MODE_MVH) in RestartGameSlot()1245 else if (mGameMode == MODE_MVH) in UpdateGameNoDisplay()1494 else if (mGameMode == MODE_MVH) in SnapPegSlot()1530 else if (mGameMode == MODE_MVH) in RowSolutionSlot()1732 if (mGameMode == MODE_MVH) in SetHintsSlot()2059 else if (mGameMode == MODE_MVH) in NewGame()[all …]
133 else if (mGameMode == ColorCode::MODE_MVH) in SetActive()212 else if (mGameMode == ColorCode::MODE_MVH) in mousePressEvent()
90 static const int MODE_MVH; variable
254 if (mGameMode != ColorCode::MODE_HVM && mGameMode != ColorCode::MODE_MVH) in Validate()
60 mGameModeCmb->addItem(tr("Computer vs. Human"), ColorCode::MODE_MVH); in InitControls()