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Searched refs:MODE_MVH (Results 1 – 5 of 5) sorted by relevance

/dports/games/colorcode/ColorCode-0.8.5/
H A Dcolorcode.cpp58 const int ColorCode::MODE_MVH = 1; member in ColorCode
512 mActModeMvH->setData(MODE_MVH); in InitActions()
878 else if (mGameMode == MODE_MVH) in UpdateActions()
950 else if (mGameMode == MODE_MVH) in UpdateRowMenuSlot()
1032 else if (mGameMode == MODE_MVH) in RestartGameSlot()
1245 else if (mGameMode == MODE_MVH) in UpdateGameNoDisplay()
1494 else if (mGameMode == MODE_MVH) in SnapPegSlot()
1530 else if (mGameMode == MODE_MVH) in RowSolutionSlot()
1732 if (mGameMode == MODE_MVH) in SetHintsSlot()
2059 else if (mGameMode == MODE_MVH) in NewGame()
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H A Drowhint.cpp133 else if (mGameMode == ColorCode::MODE_MVH) in SetActive()
212 else if (mGameMode == ColorCode::MODE_MVH) in mousePressEvent()
H A Dcolorcode.h90 static const int MODE_MVH; variable
H A Dsettings.cpp254 if (mGameMode != ColorCode::MODE_HVM && mGameMode != ColorCode::MODE_MVH) in Validate()
H A Dprefdialog.cpp60 mGameModeCmb->addItem(tr("Computer vs. Human"), ColorCode::MODE_MVH); in InitControls()