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Searched refs:MONSTER_IDLEVAR (Results 1 – 25 of 32) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_slime.cpp42 MONSTER_IDLEVAR = 1; in initSlime()
H A Dmonster_rat.cpp36 MONSTER_IDLEVAR = 1; in initRat()
H A Dmonster_scorpion.cpp36 MONSTER_IDLEVAR = 1; in initScorpion()
H A Dmonster_scarab.cpp38 MONSTER_IDLEVAR = 2; in initScarab()
H A Dmonster_lich.cpp37 MONSTER_IDLEVAR = 1; in initLich()
H A Dmonster_ghoul.cpp35 MONSTER_IDLEVAR = 3; in initGhoul()
H A Dmonster_troll.cpp35 MONSTER_IDLEVAR = 1; in initTroll()
H A Dmonster_imp.cpp35 MONSTER_IDLEVAR = 3; in initImp()
H A Dmonster_spider.cpp36 MONSTER_IDLEVAR = 4; in initSpider()
H A Dmonster.hpp415 #define MONSTER_IDLEVAR myStats->monster_idlevar macro
H A Dmonster_sentrybot.cpp39 MONSTER_IDLEVAR = 1; in initSentryBot()
278 MONSTER_IDLEVAR = 1; in initGyroBot()
1518 MONSTER_IDLEVAR = 3; in initDummyBot()
H A Dmonster_crystalgolem.cpp35 MONSTER_IDLEVAR = 3; in initCrystalgolem()
H A Dmonster_demon.cpp35 MONSTER_IDLEVAR = 3; in initDemon()
H A Dmonster_devil.cpp37 MONSTER_IDLEVAR = 3; in initDevil()
H A Dmonster_cockatrice.cpp35 MONSTER_IDLEVAR = 2; in initCockatrice()
H A Dmonster_gnome.cpp37 MONSTER_IDLEVAR = 3; in initGnome()
H A Dmonster_minotaur.cpp37 MONSTER_IDLEVAR = 3; in initMinotaur()
H A Dmonster_succubus.cpp35 MONSTER_IDLEVAR = 1; in initSuccubus()
H A Dmonster_goblin.cpp36 MONSTER_IDLEVAR = 3; in initGoblin()
H A Dmonster_lichfire.cpp39 MONSTER_IDLEVAR = 1; in initLichFire()
H A Dmonster_kobold.cpp37 MONSTER_IDLEVAR = 2; in initKobold()
H A Dmonster_vampire.cpp38 MONSTER_IDLEVAR = 3; in initVampire()
H A Dmonster_lichice.cpp40 MONSTER_IDLEVAR = 1; in initLichIce()
H A Dmonster_automaton.cpp36 MONSTER_IDLEVAR = 2; in initAutomaton()
H A Dmonster_goatman.cpp45 MONSTER_IDLEVAR = 2; in initGoatman()

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