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Searched refs:MONSTER_POSE_INCUBUS_TELEPORT (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_incubus.cpp676 && my->monsterAttack != MONSTER_POSE_INCUBUS_TELEPORT in incubusMoveBodyparts()
700 my->monsterAttack == MONSTER_POSE_INCUBUS_TELEPORT in incubusMoveBodyparts()
811 else if( my->monsterAttack == MONSTER_POSE_INCUBUS_TELEPORT in incubusMoveBodyparts()
1398 attack(MONSTER_POSE_INCUBUS_TELEPORT, 0, nullptr); in incubusChooseWeapon()
H A Dmonster.hpp629 static const int MONSTER_POSE_INCUBUS_TELEPORT = 27; variable
H A Dentity.cpp5910 …else if ( (myStats->type == INCUBUS && (pose == MONSTER_POSE_INCUBUS_TELEPORT || pose == MONSTER_P… in attack()