Searched refs:MONSTER_SOUND (Results 1 – 2 of 2) sorted by relevance
1691 MONSTER_SOUND = NULL; in actMonster()1794 if ( MONSTER_SOUND ) in actMonster()1799 if ( MONSTER_SOUND ) in actMonster()2535 if ( MONSTER_SOUND ) in actMonster()2540 if ( MONSTER_SOUND ) in actMonster()2710 if ( MONSTER_SOUND != NULL ) in actMonster()2717 MONSTER_SOUND = NULL; in actMonster()2731 MONSTER_SOUND = NULL; in actMonster()2741 MONSTER_SOUND = NULL; in actMonster()2751 MONSTER_SOUND = NULL; in actMonster()[all …]
416 #define MONSTER_SOUND myStats->monster_sound macro