Searched refs:MONST_STUN (Results 1 – 3 of 3) sorted by relevance
72 #define MONST_STUN 0x20 macro
2640 if (kill->m_flags & MONST_STUN) in borg_danger_aux()2764 if (kill->m_flags & MONST_STUN) in borg_danger_aux()
1887 if (m_ptr->stunned) map->m_flags |= MONST_STUN; in map_mon_info()