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Searched refs:MOVE_UP (Results 1 – 25 of 199) sorted by relevance

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/dports/devel/z88dk/z88dk/examples/
H A Dcollider.c35 MOVE_UP, 20, 20, MOVE_RIGHT, 20, 20,
68 MOVE_UP, 38,20, 0,-9,
69 MOVE_UP, 51,20, 0,-9,
70 MOVE_UP, 38,11, 0,-9,
71 MOVE_UP, 51,11, 0,-9,
78 MOVE_UP, 38,47, 0,-9,
79 MOVE_UP, 51,47, 0,-9,
80 MOVE_UP, 38,56, 0,-9,
81 MOVE_UP, 51,56, 0,-9,
280 case MOVE_UP: in player_step()
[all …]
/dports/games/manaplus/manaplus-2.1.3.17/src/input/touch/
H A Dtouchactions.cpp90 touchManager.setActionActive(InputAction::MOVE_UP, false); in moveChar()
95 touchManager.setActionActive(InputAction::MOVE_UP, true); in moveChar()
100 touchManager.setActionActive(InputAction::MOVE_UP, false); in moveChar()
/dports/games/scourge/scourge/src/render/
H A Danimatedshape.cpp37 setDir( Constants::MOVE_UP ); // sets dir, angle in AnimatedShape()
57 case Constants::MOVE_UP: in setDir()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Davatar_mover_process.h79 MOVE_UP = 0x0400, enumerator
88 …ON = MOVE_MOUSE_DIRECTION | MOVE_FORWARD | MOVE_BACK | MOVE_LEFT | MOVE_RIGHT | MOVE_UP | MOVE_DOWN
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/camera/
H A DCamera.h21 const unsigned int MOVE_UP = 1 << 6; variable
26 | MOVE_STRAFELEFT | MOVE_UP | MOVE_DOWN | MOVE_PITCHUP | MOVE_PITCHDOWN;
/dports/www/moodle39/moodle/admin/tool/usertours/tests/
H A Dmanager_test.php141 \tool_usertours\helper::MOVE_UP,
153 \tool_usertours\helper::MOVE_UP,
/dports/japanese/w3m/w3m-2b59b9e/doc-jp/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/japanese/w3m-img/w3m-2b59b9e/doc-jp/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/japanese/w3m/w3m-2b59b9e/doc/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/japanese/w3m-img/w3m-2b59b9e/doc/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/www/w3m/w3m-2b59b9e/doc-jp/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/www/w3m-img/w3m-2b59b9e/doc/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/www/w3m/w3m-2b59b9e/doc/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/www/w3m-img/w3m-2b59b9e/doc-jp/
H A Dkeymap.default27 keymap C-p MOVE_UP
86 keymap k MOVE_UP
129 keymap UP MOVE_UP
/dports/www/moodle310/moodle/admin/tool/usertours/tests/
H A Dmanager_test.php141 \tool_usertours\helper::MOVE_UP,
153 \tool_usertours\helper::MOVE_UP,
/dports/www/moodle311/moodle/admin/tool/usertours/tests/
H A Dmanager_test.php141 \tool_usertours\helper::MOVE_UP,
153 \tool_usertours\helper::MOVE_UP,
/dports/devel/z88dk/z88dk/examples/pacman/
H A Ddstar.c85 if (joystick(1) & MOVE_UP) in Gamekeys()
99 if (joystick(2) & MOVE_UP) in Gamekeys()
/dports/editors/gnome-latex/gnome-latex-3.38.0/src/liblatexila/
H A Dlatexila-templates-manage-dialog.c49 MOVE_UP, enumerator
208 case MOVE_UP: in move_template()
248 move_template (manage_dialog, MOVE_UP); in move_up_button_clicked_cb()
/dports/devel/raylib/raylib-3.7.0/src/
H A Dcamera.h196 MOVE_UP, enumerator
299 IsKeyDown(CAMERA.moveControl[MOVE_UP]), in UpdateCamera()
423 … 1.0f*direction[MOVE_UP] - 1.0f*direction[MOVE_DOWN])/PLAYER_MOVEMENT_SENSITIVITY; in UpdateCamera()
467 … 1.0f*direction[MOVE_UP] - 1.0f*direction[MOVE_DOWN])/PLAYER_MOVEMENT_SENSITIVITY; in UpdateCamera()
518 CAMERA.moveControl[MOVE_UP] = keyUp; in SetCameraMoveControls()
/dports/games/scourge/scourge/src/
H A Dpathmanager.cpp206 if ( ( direction & Constants::MOVE_UP ) > 0 ) return y -1; //hopefully this is the right direction in nextY()
213 if ( direction == Constants::MOVE_UP ) return Constants::MOVE_UP_RIGHT; in getClockwiseDirection()
220 if ( direction == Constants::MOVE_UP_LEFT ) return Constants::MOVE_UP; in getClockwiseDirection()
224 if ( direction == Constants::MOVE_UP ) return Constants::MOVE_UP_LEFT; in getAntiClockwiseDirection()
225 if ( direction == ( Constants::MOVE_UP_RIGHT ) ) return Constants::MOVE_UP; in getAntiClockwiseDirection()
/dports/databases/sqlitestudio/sqlitestudio-3.3.3/SQLiteStudio3/guiSQLiteStudio/dialogs/
H A Dsortdialog.cpp200 actionMap[MOVE_UP]->setEnabled(item && ui->list->itemAbove(item) != nullptr); in updateButtons()
242 …createAction(MOVE_UP, ICONS.MOVE_UP, tr("Move column up"), this, SLOT(moveCurrentUp()), ui->toolba… in createActions()
/dports/multimedia/quodlibet/quodlibet-4.3.0/quodlibet/packages/senf/
H A D_winansi.py47 MOVE_UP = "A" variable in AnsiCommand
274 elif cmd in (AnsiCommand.MOVE_UP, AnsiCommand.MOVE_DOWN,
282 if cmd == AnsiCommand.MOVE_UP:
/dports/audio/py-mutagen/mutagen-1.42.0/mutagen/_senf/
H A D_winansi.py47 MOVE_UP = "A" variable in AnsiCommand
274 elif cmd in (AnsiCommand.MOVE_UP, AnsiCommand.MOVE_DOWN,
282 if cmd == AnsiCommand.MOVE_UP:
/dports/devel/z88dk/z88dk/examples/sound/psglib/
H A Dmain.c27 if ( k & MOVE_UP ) return '0'; in readkey()
/dports/cad/horizon-eda/horizon-2.1.0/src/core/tools/
H A Dtool_resize_symbol.hpp16 I::LMB, I::CANCEL, I::RMB, I::MOVE_UP, I::MOVE_DOWN, I::MOVE_LEFT, I::MOVE_RIGHT, in get_actions()

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