Home
last modified time | relevance | path

Searched refs:MR_DEBUG_NO_REFLECT (Results 1 – 3 of 3) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodel.h878 #define MR_DEBUG_NO_REFLECT (1<<13) macro
H A Dmodelrender.cpp1137 if (debug_flags & MR_DEBUG_NO_REFLECT) texture_maps[TM_SPEC_GLOSS_TYPE] = -1; in model_render_buffers()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship.cpp19887 debug_flags |= MR_DEBUG_NO_REFLECT; in ship_render()