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Searched refs:MSG_BR_DISENCHANT (Results 1 – 3 of 3) sorted by relevance

/dports/games/mangband/mangband-1.5.3/src/common/
H A Ddefines.h789 #define MSG_BR_DISENCHANT 97 macro
/dports/games/mangband/mangband-1.5.3/src/server/
H A Duse-obj.c2516 sound(p_ptr, ((chance == 1 ? MSG_BR_CHAOS : MSG_BR_DISENCHANT))); in activate_object()
H A Dmelee2.c781 sound(p_ptr, MSG_BR_DISENCHANT); in make_attack_spell()