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Searched refs:MSG_SOCK_SERVER_LIST_DONE (Results 1 – 3 of 3) sorted by relevance

/dports/games/pokerth/pokerth-1.1.2-rc/src/gui/qt/connecttoserverdialog/
H A Dconnecttoserverdialogimpl.cpp65 case MSG_SOCK_SERVER_LIST_DONE : { in refresh()
/dports/games/pokerth/pokerth-1.1.2-rc/src/net/
H A Dsocket_msg.h146 #define MSG_SOCK_SERVER_LIST_DONE 2 macro
/dports/games/pokerth/pokerth-1.1.2-rc/src/net/common/
H A Dclientstate.cpp380 client->GetCallback().SignalNetClientConnect(MSG_SOCK_SERVER_LIST_DONE); in Enter()
437 client->GetCallback().SignalNetClientConnect(MSG_SOCK_SERVER_LIST_DONE); in TimerLoop()