Searched refs:MSLaneChangerSublane (Results 1 – 6 of 6) sorted by relevance
43 class MSLaneChangerSublane : public MSLaneChanger {46 MSLaneChangerSublane(const std::vector<MSLane*>* lanes, bool allowChanging);49 ~MSLaneChangerSublane();105 MSLaneChangerSublane();108 MSLaneChangerSublane(const MSLaneChangerSublane&);111 MSLaneChangerSublane& operator=(const MSLaneChangerSublane&);
53 MSLaneChangerSublane::MSLaneChangerSublane(const std::vector<MSLane*>* lanes, bool allowChanging) : in MSLaneChangerSublane() function in MSLaneChangerSublane69 MSLaneChangerSublane::~MSLaneChangerSublane() {} in ~MSLaneChangerSublane()72 MSLaneChangerSublane::initChanger() { in initChanger()86 MSLaneChangerSublane::updateChanger(bool vehHasChanged) { in updateChanger()107 MSLaneChangerSublane::change() { in change()210 MSLaneChangerSublane::abortLCManeuver(MSVehicle* vehicle) {223 MSLaneChangerSublane::StateAndDist244 MSLaneChangerSublane::continueChangeSublane(MSVehicle* vehicle, ChangerIt& from) {266 MSLaneChangerSublane::startChangeSublane(MSVehicle* vehicle, ChangerIt& from, double latDist) {464 MSLaneChangerSublane::getLeaders(const ChangerIt& target, const MSVehicle* vehicle) const {[all …]
17 MSLaneChangerSublane.cpp MSLaneChangerSublane.h \
85 friend class MSLaneChangerSublane; variable94 friend class MSLaneChangerSublane; variable
87 friend class MSLaneChangerSublane; variable
208 myLaneChanger = new MSLaneChangerSublane(myLanes, allowChanging); in buildLaneChanger()