Home
last modified time | relevance | path

Searched refs:MT_HEADFX3 (Results 1 – 19 of 19) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_henemy.c1138 baseFire = P_SpawnMissile(actor, target, MT_HEADFX3); in A_HHeadAttack()
1144 fire = P_SpawnMobj(baseFire->x, baseFire->y, baseFire->z, MT_HEADFX3); in A_HHeadAttack()
H A Dinfo.h2893 MT_HEADFX3, enumerator
H A Dp_enemy.c233 { MT_HEADFX3, {10, 18}}, in FastMonster_OnChange()
/dports/games/heretic/glheretic-1.2/
H A Dp_enemy.c1881 baseFire = P_SpawnMissile(actor, target, MT_HEADFX3); in A_HeadAttack()
1888 baseFire->z, MT_HEADFX3); in A_HeadAttack()
H A Dinfo.h1468 MT_HEADFX3, enumerator
H A Dg_game.c64 { MT_HEADFX3, {10, 18} },
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_enemy.c1856 baseFire = P_SpawnMissile(actor, target, MT_HEADFX3); in A_HeadAttack()
1863 baseFire->z, MT_HEADFX3); in A_HeadAttack()
H A Dinfo.h1502 MT_HEADFX3, enumerator
H A Dg_game.c74 { MT_HEADFX3, { 10, 18 } },
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_enemy.c1845 baseFire = P_SpawnMissile(actor, target, MT_HEADFX3); in A_HeadAttack()
1852 baseFire->z, MT_HEADFX3); in A_HeadAttack()
H A Dinfo.h1502 MT_HEADFX3, enumerator
H A Dg_game.c74 { MT_HEADFX3, { 10, 18 } },
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dp_mapsetup.cpp826 { MT_HEADFX3, GM_ANY }, in precacheResources()
H A Dmobj.cpp774 case MT_HEADFX3: in read()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dp_enemy.c1672 baseFire = P_SpawnMissile(MT_HEADFX3, actor, target, true); in A_HeadAttack()
1678 if((fire = P_SpawnMobj(MT_HEADFX3, baseFire->origin, in A_HeadAttack()
H A Dhereticv13mapstatereader.cpp322 case MT_HEADFX3: in readMobj()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/game/
H A Dgamesession.cpp369 { MT_HEADFX3, { 10, 18 } },
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dinfo.h1503 MT_HEADFX3, enumerator
/dports/games/heretic/glheretic-1.2/opengl/
H A Dgl_lights.c295 { MT_HEADFX3, 0.8f,0.45f,0.15f,0.0f,2.5f, UPDATE_FALSE },