/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_hpspr.c | 859 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2() 869 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2()
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H A D | info.h | 2847 MT_MACEFX3, enumerator
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_pspr.c | 1213 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2() 1225 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2()
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H A D | info.h | 1422 MT_MACEFX3, enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_pspr.c | 1204 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2() 1216 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2()
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H A D | info.h | 1455 MT_MACEFX3, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_pspr.c | 1204 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2() 1216 tiny = P_SpawnMobj(ball->x, ball->y, ball->z, MT_MACEFX3); in A_MaceBallImpact2()
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H A D | info.h | 1455 MT_MACEFX3, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_pspr.c | 773 if((tiny = P_SpawnMobj(MT_MACEFX3, ball->origin, ball->angle + ANG90, 0))) in A_MaceBallImpact2() 785 if((tiny = P_SpawnMobj(MT_MACEFX3, ball->origin, ball->angle - ANG90, 0))) in A_MaceBallImpact2()
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H A D | hereticv13mapstatereader.cpp | 320 case MT_MACEFX3: in readMobj()
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H A D | p_mobj.c | 1227 mo->type == MT_MACEFX3) in P_SpawnMobjXYZ()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_mapsetup.cpp | 795 { MT_MACEFX3, GM_ANY ^ GM_HERETIC_SHAREWARE }, in precacheResources()
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H A D | mobj.cpp | 772 case MT_MACEFX3: in read()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 1457 MT_MACEFX3, enumerator
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/dports/games/heretic/glheretic-1.2/opengl/ |
H A D | gl_lights.c | 287 { MT_MACEFX3, 1.0f,0.4f,0.2f,0.0f,0.9f, UPDATE_FALSE },
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