/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_mobj.c | 565 else if(mo->type == MT_MNTRFX2) in P_MobjMoveZ() 1521 case MT_MNTRFX2: in P_SpawnMissile() 1531 if(type == MT_MNTRFX2) // always exactly on the floor. in P_SpawnMissile() 1617 case MT_MNTRFX2: // Minotaur floor fire missile in Vanilla_P_SpawnMissileAngle() 1713 if(type == MT_MNTRFX2) // Always exactly on the floor. in P_SpawnMissileAngle()
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H A D | p_enemy.c | 1524 if((mo = P_SpawnMissile(MT_MNTRFX2, actor, actor->target, in A_MinotaurAtk3() 1979 case MT_MNTRFX2: // Minotaur floor fire in A_Explode()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_mobj.c | 523 else if(mo->type == MT_MNTRFX2) in P_ZMovement() 1426 case MT_MNTRFX2: /* Minotaur floor fire missile */ in P_SpawnMissile() 1494 case MT_MNTRFX2: /* Minotaur floor fire missile */ in P_SpawnMissileAngle()
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H A D | p_enemy.c | 1777 mo = P_SpawnMissile(actor, actor->target, MT_MNTRFX2); in A_MinotaurAtk3() 2275 case MT_MNTRFX2: /* Minotaur floor fire */ in A_Explode()
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H A D | info.h | 1491 MT_MNTRFX2, enumerator
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H A D | g_game.c | 66 { MT_MNTRFX2, {14, 20} },
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H A D | p_map.c | 795 && thing->type != MT_MNTRFX2 in P_TryMove()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_mobj.c | 527 else if (mo->type == MT_MNTRFX2) in P_ZMovement() 1425 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissile() 1488 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissileAngle()
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H A D | p_enemy.c | 1755 mo = P_SpawnMissile(actor, actor->target, MT_MNTRFX2); in A_MinotaurAtk3() 2222 case MT_MNTRFX2: // Minotaur floor fire in A_Explode()
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H A D | info.h | 1525 MT_MNTRFX2, enumerator
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H A D | p_map.c | 854 && thing->type != MT_MNTRFX2 in P_TryMove()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_mobj.c | 527 else if (mo->type == MT_MNTRFX2) in P_ZMovement() 1390 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissile() 1453 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissileAngle()
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H A D | p_enemy.c | 1744 mo = P_SpawnMissile(actor, actor->target, MT_MNTRFX2); in A_MinotaurAtk3() 2211 case MT_MNTRFX2: // Minotaur floor fire in A_Explode()
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H A D | info.h | 1525 MT_MNTRFX2, enumerator
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H A D | g_game.c | 76 { MT_MNTRFX2, { 14, 20 } },
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H A D | p_map.c | 831 && thing->type != MT_MNTRFX2 in P_TryMove()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_heretic.c | 192 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissileAngle()
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H A D | p_enemy.c | 235 { MT_MNTRFX2, {14, 20}}, in FastMonster_OnChange() 3360 case MT_MNTRFX2: // Minotaur floor fire in A_Explode()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_mobj.c | 759 else if (mo->type == MT_MNTRFX2 || mo->type == MT_LIGHTNING_FLOOR) in P_ZMovement() 2046 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissile() 2150 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissileAngle()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_mobj.c | 759 else if (mo->type == MT_MNTRFX2 || mo->type == MT_LIGHTNING_FLOOR) in P_ZMovement() 2046 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissile() 2150 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissileAngle()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_mobj.c | 739 else if(mo->type == MT_MNTRFX2 || mo->type == MT_LIGHTNING_FLOOR) in P_ZMovement() 2020 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissile() 2124 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissileAngle()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_mobj.c | 679 else if(mo->type == MT_MNTRFX2 || mo->type == MT_LIGHTNING_FLOOR) in P_MobjMoveZ() 1744 case MT_MNTRFX2: // Minotaur floor fire missile in P_SpawnMissile() 1842 if(type == MT_MNTRFX2) // Minotaur floor fire missile in P_SpawnMissileAngle()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_mapsetup.cpp | 842 { MT_MNTRFX2, GM_ANY ^ GM_HERETIC_SHAREWARE }, in precacheResources()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/game/ |
H A D | gamesession.cpp | 371 { MT_MNTRFX2, { 14, 20 } },
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | info.h | 1526 MT_MNTRFX2, enumerator
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