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Searched refs:MT_PLAYER (Results 1 – 25 of 102) sorted by relevance

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/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dmisc.cc75 const int init_ammo_mobj[] = { MT_PLAYER, -1 };
118 if (i == MT_PLAYER) in MarkAllMonsters()
159 Storage::RememberMod(&mobjinfo[MT_PLAYER].spawnhealth, new_val); in AlterMisc()
161 Things::MarkThing(MT_PLAYER); in AlterMisc()
H A Dammo.cc83 Things::MarkThing(MT_PLAYER); in AmmoDependencies()
H A Dmobj.h130 MT_PLAYER, enumerator
H A Dthings.cc437 case MT_PLAYER: order = 1; break; in CollectTheCast()
1036 if (i == MT_PLAYER) in ConvertTHING()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_skins.c135 skin->radius = mobjinfo[MT_PLAYER].radius; in Sk_SetDefaultValue()
136 skin->height = mobjinfo[MT_PLAYER].height; in Sk_SetDefaultValue()
259 …player->thokitem = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->tho… in SetPlayerSkinByNum()
260 …player->spinitem = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinite… in SetPlayerSkinByNum()
261 …player->revitem = skin->revitem < 0 ? (mobjtype_t)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->r… in SetPlayerSkinByNum()
H A Dg_demo.c770 type = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->thokitem; in G_GhostTicker()
773 type = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinitem; in G_GhostTicker()
776 type = skin->revitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->revitem; in G_GhostTicker()
1061 type = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->thokitem; in G_ReadMetalTic()
1064 type = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinitem; in G_ReadMetalTic()
1067 type = skin->revitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->revitem; in G_ReadMetalTic()
2191 c = gh->mo->ceilingz - mobjinfo[MT_PLAYER].height; in G_AddGhost()
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dsv_mobj.cpp85 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()
H A Dg_level.cpp579 if (mo->netid && mo->type != MT_PLAYER) in G_DoResetLevel()
612 if (mo->netid && mo->type != MT_PLAYER) in G_DoResetLevel()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dcl_mobj.cpp79 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()
H A Dm_menu.cpp1214 PlayerState = &states[mobjinfo[MT_PLAYER].seestate]; in EXTERN_CVAR()
1235 PlayerState = &states[mobjinfo[MT_PLAYER].seestate]; in M_PlayerSetupTicker()
1421 int spritenum = states[mobjinfo[MT_PLAYER].spawnstate].sprite; in M_PlayerSetupDrawer()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Ddthinker.cpp61 static_cast<AActor *>(thinker)->type == MT_PLAYER)) in SerializeAll()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_map.c613 || thing->type == MT_PLAYER ) // ... or different players in PIT_CheckThing()
674 if (thing->type != MT_PLAYER) in PIT_CheckThing()
686 && tm_thing->target->type != MT_PLAYER in PIT_CheckThing()
687 && thing->type != MT_PLAYER) in PIT_CheckThing()
2314 && la_shootthing->type != MT_PLAYER in PTR_AimTraverse()
2315 && th->type != MT_PLAYER) in PTR_AimTraverse()
2634 && la_shootthing->type != MT_PLAYER in PTR_ShootTraverse()
2635 && th->type != MT_PLAYER) in PTR_ShootTraverse()
H A Dp_mobj.c229 mobj_t *mobj = P_SpawnMobj(x, y, z, MT_PLAYER); in P_SpawnVoodoo()
1086 && mo->type != MT_PLAYER in P_ZMovement()
1722 if ((mobj->type == MT_PLAYER) in P_MobjThinker()
1962 if(type == MT_PLAYER) in P_SpawnMobj()
2524 mobj = P_SpawnMobj(x, y, z, MT_PLAYER); in P_SpawnPlayer()
H A Df_finale.c453 {NULL, MT_PLAYER},
H A Dg_game.c1761 if( spawn_type == MT_PLAYER ) in scatter_spawn()
2123 if( ! test_spot_unoccupied( MT_PLAYER, x, y, ssec->floorheight ) ) in G_Player_SpawnSpot()
2207 if( scatter_spawn( MT_PLAYER, playernum, deathmatchstarts[i] ) ) in G_DeathMatchSpawnPlayer()
2245 if( scatter_spawn( MT_PLAYER, playernum, coop_spawn ) ) in G_CoopSpawnPlayer()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_mobj.c874 if (type == MT_PLAYER) // Except in old demos, players in P_SpawnMobj()
1127 mobj = P_SpawnMobj (x,y,z, MT_PLAYER); in P_SpawnPlayer()
1430 && mobj->floorz + mobjinfo[MT_PLAYER].height <= mobj->z) // head <= base in P_SpawnMapThing()
H A Df_finale.c341 { &s_CC_HERO, MT_PLAYER },
/dports/games/prboom/prboom-2.5.0/src/
H A Df_finale.c342 { &s_CC_HERO, MT_PLAYER },
H A Dp_mobj.c830 if (type == MT_PLAYER) // Except in old demos, players in P_SpawnMobj()
1075 mobj = P_SpawnMobj (x,y,z, MT_PLAYER); in P_SpawnPlayer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dp_user.c77 MT_PLAYER,
96 MT_PLAYER,
798 mo = P_SpawnMobj(MT_PLAYER, pos, angle, 0); in P_UndoPlayerMorph()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Df_finale.c610 { 1, MT_PLAYER },
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Df_finale.c610 { 1, MT_PLAYER },
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Df_finale.c405 { &s_CC_HERO, MT_PLAYER },
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Df_finale.c323 {CC_HERO, MT_PLAYER},
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw3sound.c496 source_data.pos.z = -FIXED_TO_FLOAT(mobjinfo[MT_PLAYER].height >> 1); in HW3S_Init()

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