/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | misc.cc | 75 const int init_ammo_mobj[] = { MT_PLAYER, -1 }; 118 if (i == MT_PLAYER) in MarkAllMonsters() 159 Storage::RememberMod(&mobjinfo[MT_PLAYER].spawnhealth, new_val); in AlterMisc() 161 Things::MarkThing(MT_PLAYER); in AlterMisc()
|
H A D | ammo.cc | 83 Things::MarkThing(MT_PLAYER); in AmmoDependencies()
|
H A D | mobj.h | 130 MT_PLAYER, enumerator
|
H A D | things.cc | 437 case MT_PLAYER: order = 1; break; in CollectTheCast() 1036 if (i == MT_PLAYER) in ConvertTHING()
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_skins.c | 135 skin->radius = mobjinfo[MT_PLAYER].radius; in Sk_SetDefaultValue() 136 skin->height = mobjinfo[MT_PLAYER].height; in Sk_SetDefaultValue() 259 …player->thokitem = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->tho… in SetPlayerSkinByNum() 260 …player->spinitem = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinite… in SetPlayerSkinByNum() 261 …player->revitem = skin->revitem < 0 ? (mobjtype_t)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->r… in SetPlayerSkinByNum()
|
H A D | g_demo.c | 770 type = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->thokitem; in G_GhostTicker() 773 type = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinitem; in G_GhostTicker() 776 type = skin->revitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->revitem; in G_GhostTicker() 1061 type = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->thokitem; in G_ReadMetalTic() 1064 type = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinitem; in G_ReadMetalTic() 1067 type = skin->revitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->revitem; in G_ReadMetalTic() 2191 c = gh->mo->ceilingz - mobjinfo[MT_PLAYER].height; in G_AddGhost()
|
/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | sv_mobj.cpp | 85 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()
|
H A D | g_level.cpp | 579 if (mo->netid && mo->type != MT_PLAYER) in G_DoResetLevel() 612 if (mo->netid && mo->type != MT_PLAYER) in G_DoResetLevel()
|
/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | cl_mobj.cpp | 79 AActor *mobj = new AActor (mthing->x << FRACBITS, mthing->y << FRACBITS, ONFLOORZ, MT_PLAYER); in P_SpawnPlayer()
|
H A D | m_menu.cpp | 1214 PlayerState = &states[mobjinfo[MT_PLAYER].seestate]; in EXTERN_CVAR() 1235 PlayerState = &states[mobjinfo[MT_PLAYER].seestate]; in M_PlayerSetupTicker() 1421 int spritenum = states[mobjinfo[MT_PLAYER].spawnstate].sprite; in M_PlayerSetupDrawer()
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | dthinker.cpp | 61 static_cast<AActor *>(thinker)->type == MT_PLAYER)) in SerializeAll()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_map.c | 613 || thing->type == MT_PLAYER ) // ... or different players in PIT_CheckThing() 674 if (thing->type != MT_PLAYER) in PIT_CheckThing() 686 && tm_thing->target->type != MT_PLAYER in PIT_CheckThing() 687 && thing->type != MT_PLAYER) in PIT_CheckThing() 2314 && la_shootthing->type != MT_PLAYER in PTR_AimTraverse() 2315 && th->type != MT_PLAYER) in PTR_AimTraverse() 2634 && la_shootthing->type != MT_PLAYER in PTR_ShootTraverse() 2635 && th->type != MT_PLAYER) in PTR_ShootTraverse()
|
H A D | p_mobj.c | 229 mobj_t *mobj = P_SpawnMobj(x, y, z, MT_PLAYER); in P_SpawnVoodoo() 1086 && mo->type != MT_PLAYER in P_ZMovement() 1722 if ((mobj->type == MT_PLAYER) in P_MobjThinker() 1962 if(type == MT_PLAYER) in P_SpawnMobj() 2524 mobj = P_SpawnMobj(x, y, z, MT_PLAYER); in P_SpawnPlayer()
|
H A D | f_finale.c | 453 {NULL, MT_PLAYER},
|
H A D | g_game.c | 1761 if( spawn_type == MT_PLAYER ) in scatter_spawn() 2123 if( ! test_spot_unoccupied( MT_PLAYER, x, y, ssec->floorheight ) ) in G_Player_SpawnSpot() 2207 if( scatter_spawn( MT_PLAYER, playernum, deathmatchstarts[i] ) ) in G_DeathMatchSpawnPlayer() 2245 if( scatter_spawn( MT_PLAYER, playernum, coop_spawn ) ) in G_CoopSpawnPlayer()
|
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_mobj.c | 874 if (type == MT_PLAYER) // Except in old demos, players in P_SpawnMobj() 1127 mobj = P_SpawnMobj (x,y,z, MT_PLAYER); in P_SpawnPlayer() 1430 && mobj->floorz + mobjinfo[MT_PLAYER].height <= mobj->z) // head <= base in P_SpawnMapThing()
|
H A D | f_finale.c | 341 { &s_CC_HERO, MT_PLAYER },
|
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | f_finale.c | 342 { &s_CC_HERO, MT_PLAYER },
|
H A D | p_mobj.c | 830 if (type == MT_PLAYER) // Except in old demos, players in P_SpawnMobj() 1075 mobj = P_SpawnMobj (x,y,z, MT_PLAYER); in P_SpawnPlayer()
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | p_user.c | 77 MT_PLAYER, 96 MT_PLAYER, 798 mo = P_SpawnMobj(MT_PLAYER, pos, angle, 0); in P_UndoPlayerMorph()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | f_finale.c | 610 { 1, MT_PLAYER },
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | f_finale.c | 610 { 1, MT_PLAYER },
|
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | f_finale.c | 405 { &s_CC_HERO, MT_PLAYER },
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | f_finale.c | 323 {CC_HERO, MT_PLAYER},
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/ |
H A D | hw3sound.c | 496 source_data.pos.z = -FIXED_TO_FLOAT(mobjinfo[MT_PLAYER].height >> 1); in HW3S_Init()
|