Searched refs:MT_THROWNAUTOMATIC (Results 1 – 3 of 3) sorted by relevance
4969 MT_THROWNAUTOMATIC, enumerator
2003 case MT_THROWNAUTOMATIC: in P_HitDeathMessages()
4090 mo = P_SpawnPlayerMissile(player->mo, MT_THROWNAUTOMATIC, MF2_AUTOMATIC); in P_DoFiring()