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Searched refs:MUT1_BANISH (Results 1 – 5 of 5) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dtables.c7068 MUT1_BANISH,
H A Dzborg3.c2553 bp_ptr->muta1 & MUT1_BANISH) chance += 10; in borg_spell_fail_rate()
3314 case MUT1_BANISH: in borg_mutation_check()
H A Dmutation.c1271 else if (mut_ptr->which == MUT1_BANISH) in mutation_power_aux()
H A Ddefines.h491 #define MUT1_BANISH 0x20000000L macro
H A Dspells3.c3000 if (realm == REALM_DEATH-1 && (p_ptr->muta1 & MUT1_BANISH)) in spell_chance()