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Searched refs:MV_SHIP1 (Results 1 – 2 of 2) sorted by relevance

/dports/games/kspaceduel/kspaceduel-21.12.3/src/
H A Ddefines.h28 #define MV_SHIP1 "ship_red" macro
H A Dmainview.cpp86 ship[0]=new ShipSprite(svgrender, QStringLiteral( MV_SHIP1 ), 0); in MyMainView()