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Searched refs:MV_UP (Results 1 – 25 of 78) sorted by relevance

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/dports/games/xorgramana/XorGramana-0.0.8/
H A Dexplode.c167 chkx[2]=bombx+1; chky[2]=bomby+1; dir[2]=MV_UP; in explode_process_h_blast()
168 chkx[3]=bombx; chky[3]=bomby+1; dir[3]=MV_UP; in explode_process_h_blast()
186 case MV_UP: in explode_process_h_blast()
215 case MV_UP:printf("up ");break; in explode_process_h_blast()
248 chkx[6]=bombx; chky[6]=bomby+2; dir[6]=MV_UP; in explode_process_v_blast()
257 chkx[5]=bombx+1; chky[5]=bomby+1; dir[5]=MV_UP; in explode_process_v_blast()
260 chkx[8]=bombx; chky[8]=bomby+2; dir[8]=MV_UP; in explode_process_v_blast()
263 case MV_UP: in explode_process_v_blast()
280 chkx[6]=bombx-1; chky[6]=bomby+1; dir[6]=MV_UP; in explode_process_v_blast()
282 chkx[8]=bombx; chky[8]=bomby+2; dir[8]=MV_UP; in explode_process_v_blast()
[all …]
H A Dactions.c42 {/* A (!fish)*/ MVI_GRAVITY, CT_PUSH, MV_UP, MV_HORIZ },
56 {/* O (!h-bomb)*/ MVI_GRAVITY, CT_PUSH|CT_EXPLODE, MV_UP, MV_HORIZ },
59 {/* R (eek)*/ MVI_GRAVITY, CT_HARDPUSH, MV_UP, MV_HORIZ },
129 case MV_UP: o=DIRIND_GRAV_U; break; in icons_init_overlays()
141 if(actions[i].cont_dir&MV_UP) in icons_init_overlays()
153 if(actions[i].cont_dir&MV_UP) in icons_init_overlays()
213 case MV_UP: tmp->down=xmv; break; in create_gravity_chain_xydir()
228 case MV_UP: y++; break; in create_gravity_chain_xydir()
264 case MV_UP: tmp->down=xmv; break; in create_gravity_chain()
279 case MV_UP: y++; break; in create_gravity_chain()
[all …]
H A Dmoves.c44 case MV_UP: in init_unsupported()
99 case MV_UP: move->to_y--; break; in move_object_init()
195 case MV_UP: cmv_next=cmv->down; break; in move_gravity_process()
254 if((tmp=create_gravity_chain_xydir(tmpx,tmpy+1,MV_UP))){ in move_gravity_process()
347 case MV_UP: in move_unchain_blocked_bomb()
410 case MV_UP: xmv->to_y--; break; in move_hard_push()
H A Dplayer.c147 check[0]=gdir[1]=MV_UP; in player_process_old_pos()
162 check[2]=MV_UP; in player_process_old_pos()
167 gdir[2]=MV_UP; in player_process_old_pos()
176 case MV_UP: y-=1; break; in player_process_old_pos()
H A Dactions.h36 MV_UP= 0x04, enumerator
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_sp/
H A DInput.c12 return (key & MV_UP ? keySpaceUp : in map_key_RND_to_SP()
19 return (key & MV_UP ? keyUp : in map_key_RND_to_SP()
28 return (key == keyUp ? MV_UP : in map_key_SP_to_RND()
32 key == keySpaceUp ? KEY_BUTTON | MV_UP : in map_key_SP_to_RND()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_sp/
H A DInput.c12 return (key & MV_UP ? keySpaceUp : in map_key_RND_to_SP()
19 return (key & MV_UP ? keyUp : in map_key_RND_to_SP()
28 return (key == keyUp ? MV_UP : in map_key_SP_to_RND()
32 key == keySpaceUp ? KEY_BUTTON | MV_UP : in map_key_SP_to_RND()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_sp/
H A DInput.c12 return (key & MV_UP ? keySpaceUp : in map_key_RND_to_SP()
19 return (key & MV_UP ? keyUp : in map_key_RND_to_SP()
28 return (key == keyUp ? MV_UP : in map_key_SP_to_RND()
32 key == keySpaceUp ? KEY_BUTTON | MV_UP : in map_key_SP_to_RND()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_sp/
H A DInput.c12 return (key & MV_UP ? keySpaceUp : in map_key_RND_to_SP()
19 return (key & MV_UP ? keyUp : in map_key_RND_to_SP()
28 return (key == keyUp ? MV_UP : in map_key_SP_to_RND()
32 key == keySpaceUp ? KEY_BUTTON | MV_UP : in map_key_SP_to_RND()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h140 #define MV_UP (1 << MV_BIT_UP) macro
143 #define MV_UPLEFT (MV_UP | MV_LEFT)
144 #define MV_UPRIGHT (MV_UP | MV_RIGHT)
149 #define MV_VERTICAL (MV_UP | MV_DOWN)
150 #define MV_ALL_DIRECTIONS (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
156 #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
171 (x) == MV_UP ? MV_BIT_UP : \
181 (x) == MV_UP ? MV_DOWN : \
182 (x) == MV_DOWN ? MV_UP : \
H A Djoystick.h60 #define JOY_UP MV_UP
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h140 #define MV_UP (1 << MV_BIT_UP) macro
143 #define MV_UPLEFT (MV_UP | MV_LEFT)
144 #define MV_UPRIGHT (MV_UP | MV_RIGHT)
149 #define MV_VERTICAL (MV_UP | MV_DOWN)
150 #define MV_ALL_DIRECTIONS (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
156 #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
171 (x) == MV_UP ? MV_BIT_UP : \
181 (x) == MV_UP ? MV_DOWN : \
182 (x) == MV_DOWN ? MV_UP : \
H A Djoystick.h60 #define JOY_UP MV_UP
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsystem.h147 #define MV_UP (1 << MV_BIT_UP) macro
150 #define MV_UPLEFT (MV_UP | MV_LEFT)
151 #define MV_UPRIGHT (MV_UP | MV_RIGHT)
156 #define MV_VERTICAL (MV_UP | MV_DOWN)
157 #define MV_ALL_DIRECTIONS (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
165 #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
180 (x) == MV_UP ? MV_BIT_UP : \
190 (x) == MV_UP ? MV_DOWN : \
191 (x) == MV_DOWN ? MV_UP : \
H A Djoystick.h60 #define JOY_UP MV_UP
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsystem.h147 #define MV_UP (1 << MV_BIT_UP) macro
150 #define MV_UPLEFT (MV_UP | MV_LEFT)
151 #define MV_UPRIGHT (MV_UP | MV_RIGHT)
156 #define MV_VERTICAL (MV_UP | MV_DOWN)
157 #define MV_ALL_DIRECTIONS (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
165 #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
180 (x) == MV_UP ? MV_BIT_UP : \
190 (x) == MV_UP ? MV_DOWN : \
191 (x) == MV_DOWN ? MV_UP : \
H A Djoystick.h60 #define JOY_UP MV_UP
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dgame.c7825 MV_UP, in TurnRoundExt()
7829 MV_UP, in TurnRoundExt()
13489 dy < 0 ? MV_UP : in MovePlayerOneStep()
14068 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
14069 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
14174 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14175 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14277 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14278 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14453 MV_UP, in TestIfGoodThingHitsBadThing()
[all …]
H A Dcartoons.c42 fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0); in PrepareBackbuffer()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dgame.c7683 MV_UP, in TurnRoundExt()
7687 MV_UP, in TurnRoundExt()
13374 dy < 0 ? MV_UP : in MovePlayerOneStep()
13953 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
13954 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
14059 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14060 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14162 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14163 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14338 MV_UP, in TestIfGoodThingHitsBadThing()
[all …]
H A Dcartoons.c42 fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0); in PrepareBackbuffer()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dgame.c7825 MV_UP, in TurnRoundExt()
7829 MV_UP, in TurnRoundExt()
13489 dy < 0 ? MV_UP : in MovePlayerOneStep()
14068 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
14069 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
14174 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14175 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14277 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14278 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14453 MV_UP, in TestIfGoodThingHitsBadThing()
[all …]
H A Dcartoons.c42 fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0); in PrepareBackbuffer()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dgame.c7683 MV_UP, in TurnRoundExt()
7687 MV_UP, in TurnRoundExt()
13374 dy < 0 ? MV_UP : in MovePlayerOneStep()
13953 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
13954 MV_UP | MV_DOWN, in TestIfPlayerTouchesCustomElement()
14059 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14060 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement()
14162 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14163 MV_UP | MV_DOWN, in TestIfElementTouchesCustomElement_OLD()
14338 MV_UP, in TestIfGoodThingHitsBadThing()
[all …]
H A Dcartoons.c42 fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0); in PrepareBackbuffer()

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