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Searched refs:M_ActivateMenu (Results 1 – 7 of 7) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/menu/
H A Dmessagebox.cpp433 M_ActivateMenu(newmenu); in CCMD()
513 M_ActivateMenu(newmenu); in CCMD()
600 M_ActivateMenu(newmenu); in CCMD()
687 M_ActivateMenu(newmenu); in CCMD()
705 M_ActivateMenu(newmenu); in M_StartMessage()
H A Dmenu.cpp330 void M_ActivateMenu(DMenu *menu) in M_ActivateMenu() function
432 M_ActivateMenu(newmenu); in M_SetMenu()
442 M_ActivateMenu(newmenu); in M_SetMenu()
455 M_ActivateMenu(newmenu); in M_SetMenu()
H A Doptionmenuitems.h450 M_ActivateMenu(input); in IMPLEMENT_ABSTRACT_CLASS()
810 M_ActivateMenu(picker); in Activate()
1080 M_ActivateMenu( input ); in MenuEvent()
H A Dmenu.h673 void M_ActivateMenu(DMenu *menu);
H A Dloadsavemenu.cpp996 M_ActivateMenu(input); in MenuEvent()
H A Dplayermenu.cpp197 M_ActivateMenu(input); in MenuEvent()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_conversation.cpp1170 M_ActivateMenu(cmenu); in P_StartConversation()