/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/ |
H A D | Rotation.cpp | 52 a = angle * ( idMath::M_DEG2RAD * 0.5f ); in ToQuat() 73 a = angle * ( idMath::M_DEG2RAD * 0.5f ); in ToMat3()
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H A D | Math.cpp | 42 const float idMath::M_DEG2RAD = PI / 180.0f; member in idMath
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H A D | Math.h | 55 #define DEG2RAD(a) ( (a) * idMath::M_DEG2RAD ) 213 static const float M_DEG2RAD; // degrees to radians multiplier variable
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/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/src/ |
H A D | calc.cc | 58 double T = twist * M_DEG2RAD; in helix_arc_length() 126 double rads = twist * M_DEG2RAD; in get_conical_helix_slices()
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H A D | degree_trig.h | 36 constexpr double M_DEG2RAD = 0.017453292519943295769; /* PI/180 */ variable
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H A D | degree_trig.cc | 42 return x * M_DEG2RAD; in deg2rad()
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/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/ |
H A D | calc.cc | 58 double T = twist * M_DEG2RAD; in helix_arc_length() 126 double rads = twist * M_DEG2RAD; in get_conical_helix_slices()
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H A D | degree_trig.h | 36 constexpr double M_DEG2RAD = 0.017453292519943295769; /* PI/180 */ variable
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H A D | degree_trig.cc | 42 return x * M_DEG2RAD; in deg2rad()
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/dports/graphics/qgis/qgis-3.22.3/src/core/mesh/ |
H A D | qgsmeshvectorrenderer.cpp | 35 #ifndef M_DEG2RAD 36 #define M_DEG2RAD 0.0174532925 macro 153 …torAngle = -1.0 * atan( ( -1.0 * yVal ) / xVal ) - mContext.mapToPixel().mapRotation() * M_DEG2RAD; in calcVectorLineEnd()
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H A D | qgsmeshtracerenderer.cpp | 26 #ifndef M_DEG2RAD 27 #define M_DEG2RAD 0.0174532925 macro 467 vector = vector.rotateBy( -mMapToFieldPixel.mapRotation() * M_DEG2RAD ); in addTrace()
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/mesh/ |
H A D | qgsmeshvectorrenderer.cpp | 35 #ifndef M_DEG2RAD 36 #define M_DEG2RAD 0.0174532925 macro 153 …torAngle = -1.0 * atan( ( -1.0 * yVal ) / xVal ) - mContext.mapToPixel().mapRotation() * M_DEG2RAD; in calcVectorLineEnd()
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H A D | qgsmeshtracerenderer.cpp | 22 #ifndef M_DEG2RAD 23 #define M_DEG2RAD 0.0174532925 macro 463 vector = vector.rotateBy( -mMapToFieldPixel.mapRotation() * M_DEG2RAD ); in addTrace()
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/dports/graphics/qgis/qgis-3.22.3/src/core/layout/ |
H A D | qgslayoututils.cpp | 29 #ifndef M_DEG2RAD 30 #define M_DEG2RAD 0.0174532925 macro 338 double angleRad = -clippedRotation * M_DEG2RAD; in largestRotatedRectWithinBounds()
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/core/layout/ |
H A D | qgslayoututils.cpp | 29 #ifndef M_DEG2RAD 30 #define M_DEG2RAD 0.0174532925 macro 342 double angleRad = -clippedRotation * M_DEG2RAD; in largestRotatedRectWithinBounds()
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/dports/games/uqm/uqm-0.8.0/src/uqm/planets/ |
H A D | plangen.c | 71 #ifndef M_DEG2RAD 72 #define M_DEG2RAD (M_TWOPI / 360.0) macro 476 da += M_DEG2RAD * angle; in CreateSphereTiltMap()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | CamWnd.cpp | 453 xa = ((renderMode) ? -m_Camera.angles[PITCH] : m_Camera.angles[PITCH]) * idMath::M_DEG2RAD; in Cam_BuildMatrix() 454 ya = m_Camera.angles[YAW] * idMath::M_DEG2RAD; in Cam_BuildMatrix()
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H A D | XYWnd.cpp | 3082 a = g_pParentWnd->GetCamera()->Camera().angles[YAW] * idMath::M_DEG2RAD; in DrawCameraIcon() 3087 a = g_pParentWnd->GetCamera()->Camera().angles[PITCH] * idMath::M_DEG2RAD; in DrawCameraIcon() 3092 a = g_pParentWnd->GetCamera()->Camera().angles[PITCH] * idMath::M_DEG2RAD; in DrawCameraIcon()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/ |
H A D | DeclParticle.cpp | 927 angle1 = g->random.CRandomFloat() * directionParms[0] * idMath::M_DEG2RAD; in ParticleOrigin()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/gamesys/ |
H A D | SysCmds.cpp | 892 float fov = tan( idMath::M_DEG2RAD * rv->fov_x / 2 ); in Cmd_TestLight_f()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/ |
H A D | SysCmds.cpp | 961 float fov = tan( idMath::M_DEG2RAD * rv->fov_x / 2 ); in Cmd_TestLight_f()
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