Searched refs:M_MAINTAIN_RANGE (Results 1 – 3 of 3) sorted by relevance
141 M_MAINTAIN_RANGE = BIT(44), enumerator
159 if (mons_class_flag(mon->type, M_MAINTAIN_RANGE) in _decide_monster_firing_position()190 if (mons_class_flag(mon->type, M_MAINTAIN_RANGE) in _decide_monster_firing_position()
2120 M_NO_SKELETON | M_MAINTAIN_RANGE,6146 M_INSUBSTANTIAL | M_MAINTAIN_RANGE | M_FLIES | M_NO_EXP_GAIN | M_SEE_INVIS,6242 | M_MAINTAIN_RANGE | M_AVATAR | M_FLIES | M_UNBLINDABLE,