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Searched refs:M_MOVE_FLUTTER (Results 1 – 3 of 3) sorted by relevance

/dports/games/omega/omega/
H A Dminit.h6 { NULL,0,0,0,0,0,0,0,1,1,10,2,4,1,0,1,50,0,1,1,1,-1,-1,COMMON,M_TALK_STUPID,M_MOVE_FLUTTER,M_MELEE_…
26 …0,10,1,10,5,2,10,10,1,4,0,0,3,1,5,POTIONID+5,-1,COMMON,M_TALK_STUPID,M_MOVE_FLUTTER,M_MELEE_SLEEP,…
28 …11,1,0,0,0,10,10,1,10,0,1,5,2,50,SCROLLID+21,-1,COMMON,M_TALK_STUPID,M_MOVE_FLUTTER,M_NO_OP,M_NO_O…
30 { NULL,0,0,0,0,0,0,12,5,5,3,5,5,2,1,3,30,0,5,10,0,-1,-1,COMMON,M_TALK_STUPID,M_MOVE_FLUTTER,M_MELEE…
45 { NULL,0,0,0,0,0,0,19,6,8,5,6,4,3,1,4,50,0,6,30,0,-1,-1,COMMON,M_TALK_MIMSY,M_MOVE_FLUTTER,M_MELEE_…
47 { NULL,0,0,0,0,0,0,20,3,0,15,1,4,4,1,2,50,0,1,20,0,-1,-1,COMMON,M_TALK_ANIMAL,M_MOVE_FLUTTER,M_MELE…
65 { NULL,0,0,0,0,0,0,29,5,10,10,12,10,2,1,3,50,0,5,20,0,-1,-1,COMMON,M_TALK_PARROT,M_MOVE_FLUTTER,M_M…
71 { NULL,0,0,0,0,0,0,32,30,15,10,5,10,10,2,6,0,0,35,250,100,-1,-1,COMMON,M_TALK_TITTER,M_MOVE_FLUTTER
77 { NULL,0,0,0,0,0,0,35,30,10,10,10,6,3,2,4,0,0,25,10,0,-1,-1,COMMON,M_TALK_SLITHY,M_MOVE_FLUTTER,M_M…
97 …45,35,15,5,30,4,1,3,4,50,0,75,50,50,RINGID+4,-1,COMMON,M_TALK_STUPID,M_MOVE_FLUTTER,M_MELEE_FIRE,M…
[all …]
H A Ddefs.h1011 #define M_MOVE_FLUTTER 502 macro
H A Dmon.c437 case M_MOVE_FLUTTER:m_flutter_move(m); break;