Searched refs:M_PrepareLevelPlatter (Results 1 – 1 of 1) sorted by relevance
5223 static boolean M_PrepareLevelPlatter(INT32 gt, boolean nextmappick) in M_PrepareLevelPlatter() function5494 if (!M_PrepareLevelPlatter(cv_newgametype.value, false)) in M_HandleLevelPlatter()5526 if (!M_PrepareLevelPlatter(cv_newgametype.value, false)) in M_HandleLevelPlatter()8043 if (!M_PrepareLevelPlatter(-1, true))8133 if (!M_PrepareLevelPlatter(-1, true))9928 if (!M_PrepareLevelPlatter(-1, true))10132 if (!M_PrepareLevelPlatter(-1, true))11394 if (!M_PrepareLevelPlatter(cv_newgametype.value, (currentMenu == &MPauseDef)))