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Searched refs:M_SyncStartKill (Results 1 – 3 of 3) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dmonster.h177 void M_SyncStartKill(int i, int x, int y, int pnum);
H A Dmsg.cpp1957 M_SyncStartKill(p->wParam1, p->x, p->y, pnum); in On_MONSTDEATH()
1972 M_SyncStartKill(pnum, p->x, p->y, pnum); in On_KILLGOLEM()
H A Dmonster.cpp1903 void M_SyncStartKill(int i, int x, int y, int pnum) in M_SyncStartKill() function