Searched refs:M_UNFINISHED (Results 1 – 5 of 5) sorted by relevance
131 M_UNFINISHED = BIT(40), enumerator
118 || mons_class_flag(new_mclass, M_UNFINISHED) // no unfinished monsters in _valid_type_morph()
1489 if (mons_class_flag(mon->type, M_UNFINISHED)) in _place_monster_aux()1569 if (mons_class_flag(mt, M_UNFINISHED)) in veto()
162 M_NO_EXP_GAIN | M_CANT_SPAWN | M_UNFINISHED, \
860 if (mons_class_flag(mon.type, M_UNFINISHED)) in main()