Searched refs:MakeStandardString (Results 1 – 16 of 16) sorted by relevance
128 …_same_map_hud_name_as_previous = (MakeStandardString(_previous_map_hud_name) == MakeStandardString… in SetMap()
187 string text = MakeStandardString(skill->GetName()); in _CreateTab()192 text = MakeStandardString(skill->GetDescription()); in _CreateTab()336 string text = MakeStandardString(skill->GetName()); in _ReloadTab()339 text = MakeStandardString(skill->GetDescription()); in _ReloadTab()
334 …EO_DEBUG) << "an option contained an invalid formatted string: " << MakeStandardString(*i) << endl; in SetOptions()364 …EO_DEBUG) << "argument contained an invalid formatted string: " << MakeStandardString(text) << end… in AddOption()744 …<< "number of remaining characters to construct a full tag: " << MakeStandardString(format_string)… in _ConstructOption()752 << MakeStandardString(format_string) << endl; in _ConstructOption()769 string tag_text = MakeStandardString(tmp.substr(1, end_position - 1)); in _ConstructOption()778 << MakeStandardString(format_string) << endl; in _ConstructOption()784 << MakeStandardString(format_string) << endl; in _ConstructOption()
163 MapMode *MM = new MapMode(MakeStandardString(GlobalManager->GetLocationName())); in Update()166 …PRINT_ERROR << "Map::_Load -- Error loading map " << MakeStandardString(GlobalManager->GetLocation… in Update()
406 …O_DEBUG) << "an option contained an invalid formatted string: " << MakeStandardString(*i) << std::… in SetOptions()443 …EO_DEBUG) << "argument contained an invalid formatted string: " << MakeStandardString(text) << std… in AddOption()889 …<< "number of remaining characters to construct a full tag: " << MakeStandardString(format_string)… in _ConstructOption()897 << MakeStandardString(format_string) << std::endl; in _ConstructOption()911 std::string tag_text = MakeStandardString(tmp.substr(1, end_position - 1)); in _ConstructOption()919 … << MakeStandardString(format_string) << std::endl; in _ConstructOption()925 … << MakeStandardString(format_string) << std::endl; in _ConstructOption()
136 std::string MakeStandardString(const vt_utils::ustring &text);
232 std::string MakeStandardString(const ustring &text) in MakeStandardString() function
88 … << " for enemy: " << MakeStandardString(_name) << ". Loading default one." << std::endl; in GlobalEnemy()
77 << " for character: " << MakeStandardString(_name) << std::endl; in GlobalCharacter()86 << " for character: " << MakeStandardString(_name) << std::endl; in GlobalCharacter()98 … << " for character: " << MakeStandardString(_name) << ". Loading default one." << std::endl; in GlobalCharacter()
506 std::string MakeStandardString(const hoa_utils::ustring& text);
432 string MakeStandardString(const ustring& text) { in MakeStandardString() function
61 luabind::def("MakeStandardString", &vt_utils::MakeStandardString) in BindCommonCode()
860 …string desc = MakeStandardString(skill->GetName()) + "\n\n" + MakeStandardString(skill->GetDescrip… in Update()
256 … hoa_map::MapMode *MM = new hoa_map::MapMode(MakeStandardString(GlobalManager->GetLocationName())); in Update()259 …PRINT_ERROR << "Map::_Load -- Error loading map " << MakeStandardString(GlobalManager->GetLocation… in Update()
985 … << vt_utils::MakeStandardString(character->GetGlobalCharacter()->GetName()) << std::endl; in _AutoCharacterCommand()
657 file.WriteString("location_name", MakeStandardString(_location_name)); in SaveGame()