Searched refs:MapColour (Results 1 – 11 of 11) sorted by relevance
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/ |
H A D | Map.cpp | 45 static constexpr uint16_t MapColour(uint8_t colour) in MapColour() function 139 MapColour(PALETTE_INDEX_61), // COLOUR_KEY_RIDE 140 MapColour(PALETTE_INDEX_42), // COLOUR_KEY_FOOD 141 MapColour(PALETTE_INDEX_20), // COLOUR_KEY_DRINK 142 MapColour(PALETTE_INDEX_209), // COLOUR_KEY_SOUVENIR 143 MapColour(PALETTE_INDEX_136), // COLOUR_KEY_KIOSK 144 MapColour(PALETTE_INDEX_102), // COLOUR_KEY_FIRST_AID 145 MapColour(PALETTE_INDEX_55), // COLOUR_KEY_CASH_MACHINE 146 MapColour(PALETTE_INDEX_161), // COLOUR_KEY_TOILETS 1441 colour = MapColour(PALETTE_INDEX_21); in map_window_get_pixel_colour_peep() [all …]
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | lockdefs.cpp | 88 LDef->MapColour = 0; in ParseLockDefs() 116 LDef->MapColour = 0xff000000 | (r << 16) | (g << 8) | b; in ParseLockDefs()
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H A D | lockdefs.h | 36 int MapColour; member
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H A D | am_map.cpp | 1232 GetLockDef(line.arg4)->MapColour) in AM_drawWalls() 1234 AM_drawMline(&l, GetLockDef(line.arg4)->MapColour); in AM_drawWalls() 1239 GetLockDef(line.arg5)->MapColour) in AM_drawWalls() 1241 AM_drawMline(&l, GetLockDef(line.arg5)->MapColour); in AM_drawWalls()
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | common.h | 56 enum MapColour { enum
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H A D | game.h | 547 MapColour colour; 555 Map(MapColour colour,int n_opponents,const char *name); 558 MapColour getColour() const { in getColour()
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H A D | sector.h | 407 Sector(PlayingGameState *gamestate, int epoch, int xpos, int ypos, MapColour map_colour);
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H A D | game.cpp | 427 Map::Map(MapColour colour,int n_opponents,const char *name) { in Map() 1170 bool remapLand(Image *image,MapColour colour) { in remapLand() 1407 if( !remapLand(land[i], (MapColour)i) ) { in loadOldImages() 3023 MapColour map_colour = MAP_UNDEFINED_COL; in readMapProcessLine()
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H A D | sector.cpp | 812 Sector::Sector(PlayingGameState *gamestate, int epoch, int xpos, int ypos, MapColour map_colour) : in Sector()
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/dports/games/openmw/openmw-openmw-0.47.0/docs/source/manuals/openmw-cs/ |
H A D | tables.rst | 89 MapColour
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/dports/games/vavoom/vavoom-1.33/progs/common/engine/ |
H A D | GameObject.vc | 984 int MapColour;
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