Searched refs:MapMinY (Results 1 – 8 of 8) sorted by relevance
/dports/games/yadex/yadex-1.7.0/src/ |
H A D | levels.h | 47 extern int MapMinY; /* minimum Y value of map */
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H A D | levels.cc | 73 int MapMinY = 32767; /* minimum Y value of map */ variable 693 MapMinY = 32767; in ReadLevelData() 704 if (val < MapMinY) in ReadLevelData() 705 MapMinY = val; in ReadLevelData() 928 verbmsg (" Map: (%d,%d)-(%d,%d)\n", MapMinX, MapMinY, MapMaxX, MapMaxY); in ReadLevelData() 1694 MapMinY = 32767; in update_level_bounds() 1703 if (y < MapMinY) in update_level_bounds() 1704 MapMinY = y; in update_level_bounds()
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H A D | editlev.cc | 167 MapMinY = -2000; in EditLevel()
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H A D | objects.cc | 490 if (Vertices[last].y < MapMinY) in InsertObject() 491 MapMinY = Vertices[last].y; in InsertObject() 1140 *ypos = (MapMinY + MapMaxY) / 2; in GetObjectCoords() 1183 *ypos = (MapMinY + MapMaxY) / 2; in GetObjectCoords()
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H A D | t_prop.cc | 234 val = InputIntegerValue (x0 + 42, subwin_y0, MapMinY, MapMaxY, in ThingProperties()
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H A D | editloop.cc | 275 CenterMapAroundCoords ((MapMinX + MapMaxX) / 2, (MapMinY + MapMaxY) / 2); in EditorLoop() 1412 (MapMinY + MapMaxY) / 2); in EditorLoop() 2439 if (MapMaxY - MapMinY) in zoom_fit() 2440 yzoom = .9 * ScrMaxY / (MapMaxY - MapMinY); in zoom_fit() 2446 CenterMapAroundCoords ((MapMinX + MapMaxX) / 2, (MapMinY + MapMaxY) / 2); in zoom_fit()
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H A D | editobj.cc | 340 y_min (MapMinY, -10000), in EditObjectsInfo()
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/ |
H A D | aoc_structures_00_09_26_0809 | 807 41500 FLT4 MapMinY
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