/dports/games/widelands/widelands-build21/src/map_io/ |
H A D | map_buildingdata_packet.h | 49 MapObjectLoader&, 57 MapObjectLoader&, 62 MapObjectLoader&, 67 MapObjectLoader&, 72 MapObjectLoader&, 77 MapObjectLoader&, 82 MapObjectLoader&, 87 MapObjectLoader&,
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H A D | map_object_loader.cc | 31 bool MapObjectLoader::is_object_known(Serial const n) const { in is_object_known() 38 void MapObjectLoader::mark_object_as_loaded(MapObject& obj) { in mark_object_as_loaded() 45 int32_t MapObjectLoader::get_nr_unloaded_objects() { in get_nr_unloaded_objects() 62 void MapObjectLoader::schedule_destroy(MapObject& obj) { in schedule_destroy() 72 void MapObjectLoader::schedule_act(Bob& bob) { in schedule_act() 81 void MapObjectLoader::load_finish_game(Game& g) { in load_finish_game() 94 Serial MapObjectLoader::get_economy_savegame_compatibility(Serial ware_economy) const { in get_economy_savegame_compatibility()
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H A D | map_bob_packet.h | 32 class MapObjectLoader; variable 38 read(FileSystem&, EditorGameBase&, MapObjectLoader&, const WorldLegacyLookupTable& lookup_table); 43 MapObjectLoader&,
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H A D | widelands_map_loader.h | 34 class MapObjectLoader; variable 45 MapObjectLoader* get_map_object_loader() { in get_map_object_loader() 61 std::unique_ptr<MapObjectLoader> mol_;
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H A D | map_data_packet.h | 28 class MapObjectLoader; variable 36 void read(FileSystem&, EditorGameBase&, bool, MapObjectLoader&); \
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H A D | map_object_packet.h | 32 class MapObjectLoader; variable 56 MapObjectLoader&,
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H A D | map_bob_packet.cc | 37 MapObjectLoader&, in read_bob() argument 75 MapObjectLoader& mol, in read()
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H A D | map_wincondition_packet.h | 29 void read(FileSystem&, Map& map, MapObjectLoader&);
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H A D | map_flagdata_packet.h | 32 MapObjectLoader&,
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H A D | map_roaddata_packet.h | 36 MapObjectLoader&,
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/dports/games/widelands/widelands-build21/src/logic/ |
H A D | playercommand.h | 72 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 92 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 116 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 140 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 162 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 187 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 211 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 234 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 261 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 284 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; [all …]
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H A D | playercommand.cc | 51 Serial get_object_serial_or_zero(uint32_t object_index, MapObjectLoader& mol) { in get_object_serial_or_zero() 179 void PlayerCommand::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 216 void CmdBulldoze::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 262 void CmdBuild::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 304 void CmdBuildFlag::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 376 void CmdBuildRoad::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 512 void CmdFlagAction::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 628 MapObjectLoader& mol) { in read() 1083 void CmdShipSink::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 1557 MapObjectLoader& mol) { in read() [all …]
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H A D | cmd_queue.h | 34 class MapObjectLoader; variable 99 virtual void read(FileRead&, EditorGameBase&, MapObjectLoader&);
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/dports/games/widelands/widelands-build21/src/economy/ |
H A D | economy_data_packet.h | 30 class MapObjectLoader; variable 34 explicit EconomyDataPacket(Economy* e, const MapObjectLoader* for_savegame_compatibility_only) in EconomyDataPacket() 45 const MapObjectLoader* mol_;
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H A D | input_queue.h | 31 class MapObjectLoader; variable 188 MapObjectLoader& mol, 250 virtual void read_child(FileRead& f, Game& g, MapObjectLoader& mol) = 0;
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H A D | route.h | 33 class MapObjectLoader; variable 65 void load_pointers(const LoadData&, MapObjectLoader&);
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H A D | shippingitem.h | 32 class MapObjectLoader; variable 59 ShippingItem get(MapObjectLoader& mol);
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H A D | shipping_schedule.h | 37 class MapObjectLoader; variable 102 void load_pointers(MapObjectLoader&);
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/dports/games/widelands/widelands-build21/src/game_io/ |
H A D | game_map_packet.h | 39 void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override; 48 MapObjectLoader* get_map_object_loader() { in get_map_object_loader() 54 MapObjectLoader* mol_;
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H A D | game_data_packet.h | 30 class MapObjectLoader; variable 45 virtual void read(FileSystem&, Game&, MapObjectLoader* = nullptr) = 0;
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/dports/games/widelands/widelands-build21/src/scripting/ |
H A D | globals.cc | 46 Widelands::MapObjectLoader* get_mol(lua_State* const L) { in get_mol() 50 Widelands::MapObjectLoader* mol = in get_mol() 51 static_cast<Widelands::MapObjectLoader*>(lua_touserdata(L, -1)); in get_mol()
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H A D | persistence.h | 29 class MapObjectLoader; variable 42 void unpersist_object(lua_State* L, FileRead& fr, Widelands::MapObjectLoader& mol, uint32_t size);
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/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/ |
H A D | requirements.h | 37 class MapObjectLoader; variable 91 void read(FileRead&, EditorGameBase&, MapObjectLoader&); 113 using Reader = Requirements (*)(FileRead&, EditorGameBase&, MapObjectLoader&); 118 static Requirements read(FileRead&, EditorGameBase&, MapObjectLoader&);
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H A D | requirements.cc | 39 void Requirements::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 78 Requirements RequirementsStorage::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read() 121 static Requirements read_or(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read_or() 158 static Requirements read_and(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) { in read_and() 194 static Requirements read_attribute(FileRead& fr, EditorGameBase&, MapObjectLoader&) { in read_attribute() argument
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/dports/games/widelands/widelands-build21/src/logic/map_objects/ |
H A D | map_object.h | 347 MapObjectLoader* mol_; 358 void init(EditorGameBase& e, MapObjectLoader& m, MapObject& object) { in init() 367 MapObjectLoader& mol() { in mol() 574 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override; 592 void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
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