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Searched refs:MapScreenCharacterSt (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Interface.h183 struct MapScreenCharacterSt struct
191 extern MapScreenCharacterSt gCharactersList[ ]; argument
196 #define FOR_EACH_IN_CHAR_LIST(iter) BASE_FOR_EACH_IN_CHAR_LIST( MapScreenCharacterSt, iter)
197 #define CFOR_EACH_IN_CHAR_LIST(iter) BASE_FOR_EACH_IN_CHAR_LIST(const MapScreenCharacterSt, iter)
202 …_SELECTED_IN_CHAR_LIST(iter) BASE_FOR_EACH_SELECTED_IN_CHAR_LIST( MapScreenCharacterSt, iter)
203 …H_SELECTED_IN_CHAR_LIST(iter) BASE_FOR_EACH_SELECTED_IN_CHAR_LIST(const MapScreenCharacterSt, iter)
H A DMap_Screen_Interface.cc175 MapScreenCharacterSt gCharactersList[ MAX_CHARACTER_COUNT+1];
256 std::fill(std::begin(gCharactersList), std::end(gCharactersList), MapScreenCharacterSt{}); in InitalizeVehicleAndCharacterList()
301 MapScreenCharacterSt* const c = &gCharactersList[bEntry]; in ToggleEntryInSelectedList()
396 const MapScreenCharacterSt* const c = &gCharactersList[iCounter]; in DeselectSelectedListMercsWhoCantMoveWithThisGuy()
483 const MapScreenCharacterSt* const c = &gCharactersList[iCounter]; in SelectUnselectedMercsWhoMustMoveWithThisGuy()
H A DTown_Militia.cc828 MapScreenCharacterSt const& c = gCharactersList[i]; in BuildListOfUnpaidTrainableSectors()
H A DMapScreen.cc1179 for (MapScreenCharacterSt* i = gCharactersList + start;; ++i) in AddCharacter()
5714 MapScreenCharacterSt* const c = &gCharactersList[bSelectedDestChar]; in CheckIfClickOnLastSectorInPath()
6751 const MapScreenCharacterSt temp = gCharactersList[iCharA]; in SwapCharactersInList()
7635 const MapScreenCharacterSt* const c = &gCharactersList[iCounter]; in RandomAwakeSelectedMercConfirmsStrategicMove()